Search found 6 matches
- Sat Mar 25, 2006 7:11 pm
- Forum: Interface & Tools
- Topic: Blender3D - Importer / Exporter Question
- Replies: 2
- Views: 2128
Basically all games use the .3ds format. Mainly because 3ds Max is the leading graphics program in creating characters (or other organic models) as well as architecture. Maya (.obj) is mainly used for Animation and the creation of short films. It'd be nice to be able to tie in the gap between 3dsm a...
- Sat Mar 18, 2006 9:54 pm
- Forum: Interface & Tools
- Topic: Blender3D - Importer / Exporter Question
- Replies: 2
- Views: 2128
Blender3D - Importer / Exporter Question
Hello, I am a newbie 3D modeler, who has come to become attached to Blender3D, despite my past experiences with Maya PLE, and gmax. I was wondering if the Blender Development Team would take it into consideration of the possibility of upgrading / improving the .3ds exporter / importer. I ask this ma...
- Sun Dec 25, 2005 2:00 am
- Forum: Interface & Tools
- Topic: Blender3D - Merge Tool?
- Replies: 1
- Views: 1510
Blender3D - Merge Tool?
OK, I am using a tutorial for 3dsm as an inspiration in doing character modeling. I have modeled the front of the torso fairly decently, as well as the back. However, the legs and the arms still need a fairly good amount of work. Apart from that -- I was wondering if there was a merge tool within Bl...
- Sat Dec 24, 2005 3:40 pm
- Forum: News & Chat
- Topic: Blender 2.40
- Replies: 21
- Views: 14418
- Sat Dec 24, 2005 1:55 am
- Forum: Animation
- Topic: Blender3D and Animation Question
- Replies: 3
- Views: 3056
Thanks guys! BTW, tackling character modeling as of now -- kind of a newb at it considering I have been attempting to build people out of blocks... Lol. :P I've been getting use to of editing cylinders and their vertices, so hopefully soon I can begin some form of animation... Thanks again! - Histor...
- Wed Dec 21, 2005 9:21 pm
- Forum: Animation
- Topic: Blender3D and Animation Question
- Replies: 3
- Views: 3056
Blender3D and Animation Question
Hello, I have been learning the inside and out of Blender pretty much for almost 1/2 a year... I was wondering if and when I should begin to tackle Animation... I ask because I want to become familar with Blender to the point where I will be able to do the following: + Pre-Game cinematics (opening v...