Search found 5 matches

by degrysin
Tue Oct 03, 2006 1:28 pm
Forum: Interface & Tools
Topic: welding verts in UV mode by threshold
Replies: 4
Views: 2918

LetterRip wrote:remove doubles is based on threshold, there is also merge-at-last/first/center - it is in 2.42 release I think.

LetterRip
know that- I'm talkin' about welding at UV mode, not @ edit mode :/
by degrysin
Thu Aug 03, 2006 4:06 pm
Forum: Interface & Tools
Topic: welding verts in UV mode by threshold
Replies: 4
Views: 2918

welding verts in UV mode by threshold

Hello!
I'm using standard weld tool for verticles welding (in UV mode). So, there is question- is there possible to weld uv verts by numerical/threshold value? I know about. Any tools, scripts, etc? Thanx a lot!
by degrysin
Sat Mar 04, 2006 3:19 pm
Forum: Coding Blender
Topic: compiling error
Replies: 0
Views: 1855

compiling error

Hello; there is a little problem: during compiling on Linux i386 gcc-3.4.5/make Blender V2.41 I had recieved error about lack of xpcom & other stuff from Mozilla libs or sth. In source/gameengine.gameplayer/netscape/src/xpcom Could you tell me where I can get requied stuff? Thanks & sorry for my eng...
by degrysin
Wed Feb 01, 2006 6:05 pm
Forum: News & Chat
Topic: V2.41 OBJ export bug
Replies: 3
Views: 2688

Re: V2.41 OBJ export bug

ok, I've realised that it's enought to copy script file from V2.40 to successfully export files to *.obj
by degrysin
Tue Jan 31, 2006 12:09 pm
Forum: News & Chat
Topic: V2.41 OBJ export bug
Replies: 3
Views: 2688

V2.41 OBJ export bug

There is a bug with exporting Wavefront (*.obj) meshes. Until v 2.40 it worked well, but since new version blender crashes (at least on my software). Does anyone know how fix a problem. Were there any modifications of export-script?