Search found 23 matches
- Thu Mar 12, 2009 11:24 pm
- Forum: Interactive 3d
- Topic: Real midi integration , real sound interaction and generativ
- Replies: 2
- Views: 4106
great idea!
[quote="Ravelli"]hello, i think so too! i would be great to trigger a character with a midi-file so it could dance or has the right movements on the lipps ;-) greats, rav[/quote] great idea! midi is perfect to trigger ipos etc etc etc. it would be easy, just an idea i got reading this posts, to buil...
- Fri Jun 23, 2006 10:54 pm
- Forum: Testing Builds
- Topic: verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
- Replies: 15
- Views: 22082
How do you make 'almost static linked' builds? i compiled with 'make' instead of scons. scons does not support static builts right now, iirc. maybe check out my website http://www.vizzy.de/ , i have some script laying around there to checkout and compile fresh cvs with make too. ('how to compile bl...
- Fri Jun 23, 2006 1:18 am
- Forum: Testing Builds
- Topic: verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
- Replies: 15
- Views: 22082
- Fri Jun 23, 2006 1:16 am
- Forum: Testing Builds
- Topic: verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
- Replies: 15
- Views: 22082
For color layer, the color for wire can be change in drawobject.c: ... its working now, thx for advice. i had a stupid typo from copy-paste in buttons_layer.c...(i feel pain *g) anyway, i also changed to call REDRAWVIEW3D instead of trigger B_COLORED_LAYER, and colors now updating nicely. it update...
- Thu Jun 22, 2006 9:42 am
- Forum: Testing Builds
- Topic: bf-blender | linux standard & pentium4 builds (060617)
- Replies: 3
- Views: 13393
Here is the flags section : ### ajout flags d'optim ## CCFLAGS.extend( [ '-march=pentium4', '-O3', '-ffast-math', '-fomit-frame-pointer', '-mmmx', '-mfpmath=sse,387' ] ) CXXFLAGS.extend( [ '-march=pentium4', '-O3', '-ffast-math','-fomit-frame-pointer', '-mmmx', '-mfpmath=sse,387' ] ) ##############...
- Mon Jun 19, 2006 2:17 pm
- Forum: Testing Builds
- Topic: bf-blender | linux standard & pentium4 builds (060617)
- Replies: 3
- Views: 13393
options?
hi, unfortunately i got python 2.3, did you build with scons? make built actually builts a more static binary and is python 2.3/2.4 independend :) can you post the optimization options maybe? (for scons) i tried optimizing at blender, but got bad results from time to time, depends on the floating si...
- Fri May 05, 2006 12:00 am
- Forum: Interface & Tools
- Topic: Feature Request - Update 09/01/06
- Replies: 35
- Views: 20688
its great...
Good stuff. Is there a build with these patches applied? If there is - I can't find it! Good news: this patch is now in CVS! So you should find it in all of the future test builds. 8) Cheers full ack! i like these patches very much. for all those who like to see it and get a testbuilt with some mor...
- Sat Apr 01, 2006 5:25 am
- Forum: Testing Builds
- Topic: verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
- Replies: 15
- Views: 22082
Hi all, thx for nice feedback. @fobsta: sorry cant find such a patch in patch tracker, if you find it, let us know, .... you maean it adds objects not depending on the view but on the real axis? that would be great, viewmodelling is messing me up simetimes too....*gg* @lguillaume: thx, the layermana...
- Wed Mar 29, 2006 11:40 am
- Forum: Testing Builds
- Topic: bf-blender / Win32 (06/03/21) Tweak/Fullscreen/Patch
- Replies: 15
- Views: 15151
my renders are still whited out. Can you PLEASE Fix it before new features arrive :D ^ ^ still a known bug, https://projects.blender.org/tracker/index.php?func=detail&aid=3900&group_id=9&atid=125 https://projects.blender.org/tracker/index.php?func=detail&aid=3946&group_id=9&atid=125 i think patchwo...
- Tue Mar 28, 2006 11:04 pm
- Forum: Testing Builds
- Topic: verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
- Replies: 15
- Views: 22082
verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
Hi all, today i come up with another testing built too. I have patched Blender in some way adding a few lost and also new Patches to current Blender CVS. You can find it here: :arrow: http://www.vizzy.de/?i=verblender it will be updated recently, after a few days if CVS has been updated or if i got ...
- Thu Mar 23, 2006 3:51 am
- Forum: Testing Builds
- Topic: PovRay in blender Win&Linux (01/05/2006) Updated!
- Replies: 16
- Views: 22762
Re: wow
mmmh, and i dont think i cant add a binary to my cvs sourceRRuiz wrote:I do not think a paths is necesary since he include the executable filevizzy wrote:@madman, thats amazingyou got a patchfile?
yours vizzy/verblendet
un Saludo


vizzy
- Wed Mar 22, 2006 2:37 pm
- Forum: Testing Builds
- Topic: PovRay in blender Win&Linux (01/05/2006) Updated!
- Replies: 16
- Views: 22762
wow
@madman, thats amazing
you got a patchfile?
yours vizzy/verblendet

yours vizzy/verblendet
- Tue Mar 21, 2006 10:28 pm
- Forum: Testing Builds
- Topic: BF Windows 2006/03/08 + patch
- Replies: 6
- Views: 8257
- Tue Mar 21, 2006 10:51 am
- Forum: Interface & Tools
- Topic: Feature Request - Update 09/01/06
- Replies: 35
- Views: 20688
Updated "rotating view icon" patch: resizeable user prefs (enable, resize) object info moves so that it doesn't overlap . Is their a build that incorporates this patch? h iall, i just updated and merged this patches to my verblender version :) (only for linux now) (www.vizzy.de /?i=verblender) grea...
- Tue Mar 21, 2006 10:41 am
- Forum: Coding Blender
- Topic: Guides for compiling Blender
- Replies: 94
- Views: 168323
[quote="JA-forreal"I still get the openexr errors. .[/quote] hi , so maybe you could edit config/win32-mingw-config.py and set WITH_BF_OPENEXR="false" if you havent installed the openexr library. or get openexr and install it, but i dont know about exr and windows. maybe you have to checkout the lib...