Search found 86 matches

by erwin
Thu Oct 25, 2012 2:59 am
Forum: Coding Blender
Topic: Can Blender import Solidworks model completely?
Replies: 1
Views: 4075

Re: Can Blender import Solidworks model completely?

It will be difficult to transfer such data from Solidworks to Bullet.

Can you attach the COLLADA .dae file and Solidworks file to a new issue at
https://code.google.com/p/dynamica/issues/list

Thanks!
by erwin
Fri Apr 03, 2009 2:21 am
Forum: Interactive 3d
Topic: Physics engine not working on Intel mac?
Replies: 3
Views: 2100

RHD wrote:I've gone over and over it and I can't see what I'm doing any different to the instructions.
It might help experimenting with the physics examples:
http://ftp.nluug.nl/pub/graphics/blende ... iles-5.zip

Good luck
by erwin
Fri Apr 03, 2009 2:19 am
Forum: Interactive 3d
Topic: Simple Request
Replies: 2
Views: 2066

Re: Simple Request

All I request is that blender has real armature ragdoll physics. Can somebody tell me how to do this? Blender Game Engine has built-in rigid body constraints to setup ragdoll physics, using Bullet. Just download the physics/Blender examples, and check out the constraint examples: http://ftp.nluug.n...
by erwin
Thu Apr 02, 2009 6:57 pm
Forum: Coding Blender
Topic: Simplest program code to read the BLEND-file?
Replies: 2
Views: 4258

Re: Simplest program code to read the BLEND-file?

Can someone help me write the simplest possible programm-code to read the BLEND-file strukture, and print some information about it. ("simplest possible" not to be taken literally!) The readblend utility can do this. The code is independent from the Blender source code, and has a liberal license BS...
by erwin
Sun Sep 16, 2007 4:53 am
Forum: Interactive 3d
Topic: How to edit physics properties reference
Replies: 1
Views: 2627

Re: How to edit physics properties reference

I am a programmer who is a total newbie with blender. Where can I find tutorials and examples about how to create or edit physics properties of the scene objects? I was playing around with some files I found on the wiki with physics scenes http://wiki.blender.org/index.php/Release_Notes/Notes243/Ga...
by erwin
Sun Mar 25, 2007 7:01 am
Forum: Interactive 3d
Topic: Bullet Physics Contest 2007 Winners: Youtube movies & .b
Replies: 1
Views: 2294

Bullet Physics Contest 2007 Winners: Youtube movies & .b

Please check the fun Rube Goldberg machines made for the Bullet Physics Contest 2007. All using Blender 2.43. The .blend files are for download too:

http://www.continuousphysics.com/mediaw ... ontest2007


Enjoy,
Erwin
by erwin
Sun Jan 07, 2007 7:16 pm
Forum: Interactive 3d
Topic: Future of GameEngine
Replies: 18
Views: 15521

Ogre3D should improve shadows and graphics performance. Check out the new lightmap demo too: http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=752 On a modern machine, a few hundred active physics objects should be fine, less then 30% CPU time. The Bullet-house3.blend has over 200 objec...
by erwin
Sun Jan 07, 2007 7:11 pm
Forum: Interactive 3d
Topic: Lightmaps using Render Baking in game engine
Replies: 0
Views: 2994

Lightmaps using Render Baking in game engine

Download Blender 2.43 Preview12 and Lightmap demos here:

http://www.continuousphysics.com/Bullet ... .php?t=752

Erwin
by erwin
Sun Jan 07, 2007 7:07 pm
Forum: Interactive 3d
Topic: Let the physX card do the baking
Replies: 11
Views: 14850

Re: a little off topic, sorry :)

Hey Erwin , i really like your bulletphysics program, and i am really interested in running it on my playstation 3 yellow dog linux platform. I saw on your website that you have it up and running (blender and bulletphysics in a screen shot) in the blender program, what version are you using (you ha...
by erwin
Sun Jan 07, 2007 6:56 pm
Forum: Interactive 3d
Topic: Let the physX card do the baking
Replies: 11
Views: 14850

Truly a shame. From what I've seen, my PPU calculates fluids (though I'll admit Ageia's fluids um... suck, for the time being), clothes, softbodies, and rigid bodies a hell of a lot faster than my Core 2 Duo at 2.4ghz does. This is like saying that Blender users should use the free version of Maya,...
by erwin
Mon Dec 25, 2006 8:40 pm
Forum: Interactive 3d
Topic: Some sugestions for the game engine
Replies: 2
Views: 4190

Thanks for the feedback. We are working on many improvements, including making the game engine pipeline more open to external projects. This includes - exposing most data in the COLLADA import/export, - Ogre3d graphics - improving GUI for physics, including constraints, a preview for 2.43 is here: h...
by erwin
Wed Dec 20, 2006 5:23 pm
Forum: News & Chat
Topic: Game Engine Not Working
Replies: 8
Views: 6387

Re: Game Engine Not Working

The title pretty much sums it up. I need to know what is wrong with it I am extremely new to physics in blender and without the engine I can't see how it works. I am running blender 2.42a which was supposed to fix it. It may just be my computer I was just wondering if there is something wrong with ...
by erwin
Wed Dec 20, 2006 5:19 pm
Forum: Interactive 3d
Topic: Game Engine improvements with Bullet Physics & OGRE
Replies: 0
Views: 3448

Game Engine improvements with Bullet Physics & OGRE

See this topic on blenderartists/Elysiun:
http://blenderartists.org/forum/showthread.php?t=83515


Or download a preview of Blender 2.43 with new Bullet features:
http://www.continuousphysics.com/Bullet ... .php?t=752

Erwin
by erwin
Wed Dec 20, 2006 5:16 pm
Forum: Interactive 3d
Topic: Let the physX card do the baking
Replies: 11
Views: 14850

Bullet Physics is open source, multiplatform and being improved all the time. See new features for Blender 2.43: http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=752 For the future, there are plans for SIMD, multi-core and GPU optimizations for Bullet. I don't see any future for this A...
by erwin
Sat Nov 18, 2006 7:02 pm
Forum: Interactive 3d
Topic: small Game Blender update
Replies: 2
Views: 2984

small Game Blender update

I've been very hard working on making Bullet a better physics engine. A lot of changes happened to the sources. I try to upgrade Game Blender to use the latest Bullet physics, before the 2.43 release.

This will make bring some improvements, hopefully.
Thanks,
Erwin
http://bulletphysics.com