Search found 35 matches

by etr9j
Tue Mar 13, 2007 4:30 pm
Forum: News & Chat
Topic: Where Can I Submit Feature Requests?
Replies: 7
Views: 4537

Where Can I Submit Feature Requests?

I know the wiki has a page for it, and I know there used to be a section in the tracker, and of course there is the funboard, but I'm now uncertain if there is some official place requests can be made. If there is, could someone point me to it? Or is the wiki ( http://wiki.blender.org/index.php/Requ...
by etr9j
Wed Mar 07, 2007 6:17 pm
Forum: Python
Topic: Converting a script from using NMesh To Mesh
Replies: 1
Views: 2184

Converting a script from using NMesh To Mesh

I noticed that ideasman had changed a few scripts (the lightwave exporter comes to mind) from using NMesh to using Mesh. I'm pursuing changing the Sunflow exporter from using NMesh to Mesh, put I'm not sure the difference between the two and the advantages of of switching. More importantly, I'm not ...
by etr9j
Sun Mar 04, 2007 3:46 am
Forum: Python
Topic: Ray Transparency Limit and Falloff
Replies: 0
Views: 2358

Ray Transparency Limit and Falloff

I'm adding various values to an exporter (Sunflow), and I want to use the "limit" value in the ray transparency panel, however, looking in the API I don't see that and the falloff for transparency. So either I am just not seeing it (which is more than likely), or it's not included. If it's not inclu...
by etr9j
Wed Dec 06, 2006 12:54 am
Forum: Coding Blender
Topic: Blender cvs build with Cmake/MSVC8-IDE can't load any fonts
Replies: 3
Views: 4100

I found out what the problem is. The issue lies in two Cmakelists.txt files. 1) The blenlib one has this: IF(WITH_INTERNATIONAL) ADD_DEFINITIONS(-DWITH_FREETYPE) ENDIF(WITH_INTERNATIONAL) but it should be: IF(WITH_INTERNATIONAL) ADD_DEFINITIONS(-DWITH_FREETYPE2) ENDIF(WITH_INTERNATIONAL) 2) The blen...
by etr9j
Tue Dec 05, 2006 2:31 am
Forum: Coding Blender
Topic: Blender cvs build with Cmake/MSVC8-IDE can't load any fonts
Replies: 3
Views: 4100

I've got some new ideas on this issue. Even though I have With_International turned on in Cmake, I can't load fonts in Blender. The console says: fromtype1: no FontMatrix found which usually indicates (from previous posts) that With_International is not turned on. I am beginning to think Cmake has a...
by etr9j
Sun Dec 03, 2006 6:52 pm
Forum: Coding Blender
Topic: Blender cvs build with Cmake/MSVC8-IDE can't load any fonts
Replies: 3
Views: 4100

Blender cvs build with Cmake/MSVC8-IDE can't load any fonts

After adding text and selecting a font, nothing happens - no font gets loaded and it just stays at the default. I know this issue has to do with how I am building since windows builds using scons allows me to create text with any font. Anyone have any suggestions? I've tried some different combinati...
by etr9j
Wed Nov 29, 2006 10:12 pm
Forum: Coding Blender
Topic: Building WITH_FFMPEG using MSVC8's IDE
Replies: 7
Views: 7297

I think I can help once I get more info: 1) Which Windows SDK are you using? More to the point, do you have the C runtime libraries (msvc(r/p/m)80.dll) installed in the WinSxS folder? 2) Was the linking set to /NOENTRY originally? 3) If you are using the VC8 IDE, did you set up the SDK right? As per...
by etr9j
Thu Nov 23, 2006 2:32 am
Forum: Coding Blender
Topic: Building WITH_FFMPEG using MSVC8's IDE
Replies: 7
Views: 7297

I still can't seem to get a build going. I used Cmake after I got fed up with my project files, and the build went fine with quicktime and ffmpeg. For the record, here is the full BL_imbuf error I get: quicktime_import.c ..\..\..\..\lib\windows\QTDevWin\CIncludes\GNUCompatibility/stdint.h(133) : war...
by etr9j
Wed Nov 22, 2006 2:34 pm
Forum: Coding Blender
Topic: Building WITH_FFMPEG using MSVC8's IDE
Replies: 7
Views: 7297

I figured I was messing something up big time... since I make no claim to be a coder. But the odd thing is that I was able to build BL_imbuf once I did that. As for opening a file, that I didn't try so that might now be an issue in the build. So I suppose I am back at square one. I'll take a closer ...
by etr9j
Wed Nov 22, 2006 4:37 am
Forum: Coding Blender
Topic: Building WITH_FFMPEG using MSVC8's IDE
Replies: 7
Views: 7297

Building WITH_FFMPEG using MSVC8's IDE

Hey everyone, I'm not sure if this is truly a "bug," but I can across this issue and I didn't know if it's something that needs fixing or it's just VC being weird. I was compiling Blender with the MSVC8 IDE with FFMPEG and Quicktime enabled. I kept getting this error when I was building BL_imbuf: 1>...
by etr9j
Fri Nov 10, 2006 3:43 am
Forum: Coding Blender
Topic: OpenEXR 1.4.0 Windows Libraries Error
Replies: 13
Views: 16742

Also,

I thought I would mention to one of the OpenEXR mailing lists this Half _dll/_usrdll issue, but it seems someone has seen this before... and in version 1.3.1 no less):

http://lists.gnu.org/archive/html/opene ... 00018.html
by etr9j
Fri Nov 10, 2006 2:51 am
Forum: Coding Blender
Topic: OpenEXR 1.4.0 Windows Libraries Error
Replies: 13
Views: 16742

@danielo
That is a big find you made with the OpenEXR preprocessor definitions.

That solved the issue, now I can build fine with OpenEXR 1.4.0. THANKS!
by etr9j
Fri Nov 03, 2006 8:21 pm
Forum: News & Chat
Topic: Caustics in Blender Internal (Revisited)
Replies: 0
Views: 3188

Caustics in Blender Internal (Revisited)

Before I ask let me state some qualifiers about this topic: 1) I am a programming moron, so I don't know the effort this takes to accomplish. 2) I am sure there are many many many other projects that require developer attention that are of higher priority. 3) This is in no way a complaint. I love Bl...
by etr9j
Thu Oct 19, 2006 3:09 am
Forum: Coding Blender
Topic: OpenEXR 1.4.0 Windows Libraries Error
Replies: 13
Views: 16742

I think you might have something there. However when I converted Blender (every project) to /MD and used both the precompiled and my own compiled EXR libs (made with /MD) blender failed to build. Though there was both a larger and different error output this time. I also tried compiling the OpenEXR ...
by etr9j
Wed Oct 18, 2006 2:06 pm
Forum: Coding Blender
Topic: OpenEXR 1.4.0 Windows Libraries Error
Replies: 13
Views: 16742

Thanks for the reply Lynx3d. I'm using Multi-threaded DLL (/MD) for all the OpenEXR projects when I build.