Search found 8 matches

by MaxDZ8
Wed Jul 18, 2012 10:55 am
Forum: Interactive 3d
Topic: Custom property export
Replies: 0
Views: 1744

Custom property export

As a start, I need to link an old discussion. Custom properties export for Collada . I am using 2.63.0 and it appears no custom properties were exported. The engine I am interfacing with has fairly complex semantics for each object. The natural way to do this would be to go through custom properties...
by MaxDZ8
Tue Oct 18, 2011 9:01 am
Forum: Interface & Tools
Topic: Custom properties export for Collada
Replies: 9
Views: 3633

Uh uh... :cry:
I've been looking at the 2.58, 2.58a and 2.59 changelog... and ... perhaps I've missed this feature.
I'll look into in the the next few days.

I am reviving this thread on purpose.
by MaxDZ8
Tue Oct 18, 2011 8:57 am
Forum: Interface & Tools
Topic: Single sided faces?
Replies: 1
Views: 796

I'd also like to know. This has screwed me up a few times.
I wish the 'show normals' settings could be made more accessible, or perhaps even global, hopefully it would help.
by MaxDZ8
Mon Jun 27, 2011 5:53 pm
Forum: Interface & Tools
Topic: Custom properties export for Collada
Replies: 9
Views: 3633

This is good news! Thank you very much!
by MaxDZ8
Wed Jun 22, 2011 12:43 pm
Forum: Interface & Tools
Topic: Show object normals by default.
Replies: 2
Views: 1801

Re: Show object normals by default.

Ouch. This is terrible news. BTW, I'd also would like to get a better understanding on how Blender calculates the normals... supposing the normal computation works for non-manifold meshes. Anyway, for the time being, I figured out the asset didn't even have normals at all! So I'm sidestepping the pr...
by MaxDZ8
Tue Jun 21, 2011 10:05 am
Forum: Interface & Tools
Topic: Show object normals by default.
Replies: 2
Views: 1801

Show object normals by default.

Hello, I have the need to check a model's normals. From preliminary investigation, it seems some normals are being inverted. It seems possible they were born inverted to start with. Now, as far as I know, to show normals in blender I have to go edit mode and then go to the properties tab 'n', where ...
by MaxDZ8
Wed Jun 15, 2011 4:17 pm
Forum: Interface & Tools
Topic: Performance issues with elongated primitives
Replies: 0
Views: 394

Performance issues with elongated primitives

Hello Blender users. I am dealing with a simple model, about 33k vertices over 8400 faces. I came here to research an issue I'm having: bad performance. I considered this thread , but I'm having even more trouble. It is not just rendering - rendering itself is more or less satisfactory and just smoo...
by MaxDZ8
Tue May 24, 2011 8:57 am
Forum: Interface & Tools
Topic: Custom properties export for Collada
Replies: 9
Views: 3633

Hello, I am using 2.57.1. I see collada still does not export properties. I wish the feature could be considered , it would consistently streamline asset pipeline. So far, I have been experimenting with putting everything in the object name but this is a very dirty solution and it is incompatible wi...