Search found 69 matches

by Doogs
Sat May 20, 2006 6:32 pm
Forum: Interactive 3d
Topic: CrescentDawnOnline - working online blender rpg
Replies: 0
Views: 2771

CrescentDawnOnline - working online blender rpg

Hey everyone

if you havent heard, I recommend you all to check out Crescent Dawn Online.

I don't think the server is up at the moment but keep in touch with the thread to see updates

http://blenderartists.org/forum/showthread.php?t=67569

RonC
by Doogs
Sun Sep 11, 2005 6:45 pm
Forum: Interactive 3d
Topic: New fully integrated "game" engine
Replies: 53
Views: 55876

but python scripting slows things down(at least in the original gameblender) so it is good to do as much as possible in C(++). but it would be great to have a repository of scripted blocks with behavior, AI, mechanic systems etc., and this could sure be done by the users community, if some scriptin...
by Doogs
Sun Sep 11, 2005 7:17 am
Forum: Testing Builds
Topic: bf-Blender / Windows (2005/09/10) Bullet
Replies: 22
Views: 14140

bullet's working alright so far for me... not sure why you're having issues..?

RonC
by Doogs
Thu Sep 08, 2005 7:26 pm
Forum: Testing Builds
Topic: bf-Blender / Windows (2005/09/06) Bullet + some patch
Replies: 9
Views: 8622

so far bullet physics are working great... i had one box spinning out of control not sure why yet ;)

RonC
by Doogs
Mon Mar 21, 2005 5:26 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2005/03/20) updated
Replies: 55
Views: 20095

Any realtime lighting is suddenly disabled in this build. Not sure why. Just thought youd like to know

Ron Cavagnaro
by Doogs
Fri Oct 22, 2004 11:17 pm
Forum: Interactive 3d
Topic: T2 Screenshots.
Replies: 43
Views: 15999

I still believe though that there should be sensor bricks for mousemoves and even some sort of "mouselook" brick for easier modular access. I believe most of these functions should be bricked so that artists or even children who dont program may actually make a functional game in literally seconds. ...
by Doogs
Thu Sep 30, 2004 4:26 am
Forum: Interface & Tools
Topic: Fix mouse click sensor to adjust when camera is isometric
Replies: 1
Views: 1532

Fix mouse click sensor to adjust when camera is isometric

When you change the isometric camera, the game sensor for mouse click is changed... Please fix?

RonC
by Doogs
Mon Sep 27, 2004 2:41 pm
Forum: Interactive 3d
Topic: Object shows up white in game mode. Why?
Replies: 10
Views: 12677

You're mixing up materials window with gameblender. It only uses uvmapping.

RonC
by Doogs
Mon Sep 27, 2004 6:15 am
Forum: Interactive 3d
Topic: New gameblender chat room
Replies: 8
Views: 3302

Trust me, my new room is better. No weirdos.

Doogs
by Doogs
Sun Sep 26, 2004 10:49 pm
Forum: Interactive 3d
Topic: New gameblender chat room
Replies: 8
Views: 3302

New gameblender chat room

Hi guys,

I've decided to create a "clean" more professional gameblender chat room for everyone. Whoever wants to join, get an irc client and:

irc.freenode.net
#blendergame

Ill be glad to see you all there!

Doogs
by Doogs
Sun Sep 26, 2004 9:00 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/09/26)
Replies: 29
Views: 11704

Yeah well all these bugs, you now see why its a testing build and not official ;)

RonC
by Doogs
Sun Sep 26, 2004 8:23 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/09/26)
Replies: 29
Views: 11704

are there hotkeys to switch from edit mode to edit mode?

RonC
by Doogs
Sun Sep 26, 2004 7:45 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/09/26)
Replies: 29
Views: 11704

now all we need is mirror modelling! ;)

RonC