Search found 10 matches

by Mario1981
Sat Jan 08, 2005 3:52 pm
Forum: News & Chat
Topic: Blender Trademark violation?
Replies: 11
Views: 5705

The insertion is in italian ... since i'm italian i think i can understand what he's selling: it's the program, blender. If he respects the terms of GPL license i think he doesn't violate any trademark or the license itself. On the comments page someone says "Ok, i get the software from this guy, bu...
by Mario1981
Tue Dec 28, 2004 12:43 pm
Forum: Testing Builds
Topic: bf-Blender / Linux (2004/12/27)
Replies: 2
Views: 2464

It segfaults on the default scene if "Border" (aside Gamma) is selected
by Mario1981
Thu Aug 05, 2004 10:01 am
Forum: Testing Builds
Topic: bf-blender 2.34 pre Linux glibc 2.2.5
Replies: 18
Views: 10653

Re: problem with libstdc++

it replies: ./blender: error while loading shared libraries: libstdc++-libc6.2-2.so.3: cannot open shared object file: No such file or directory donn't know which version of libstdc++ can work with it, i'm using debian. I'm using debian sid and it works well. The file libstdc++-libc6.2-2.so.3 is in...
by Mario1981
Fri May 07, 2004 4:37 pm
Forum: Testing Builds
Topic: bf-blender linux glibc 2.3.3 (2004/05/06) w/creases
Replies: 4
Views: 2844

Very nice !!! but it segfaults if shift-E is pressed not in edit mode.
The tooltip of "Draw Creases" button in Mesh Tools 1 is the same of "Draw Normal" button
by Mario1981
Mon Mar 01, 2004 9:35 am
Forum: Rendering
Topic: Blender|Aqsis integration
Replies: 30
Views: 11023

RIB export would be VERY intersting for me :)
by Mario1981
Mon Aug 11, 2003 11:22 am
Forum: News & Chat
Topic: Status of Yafray Rendering
Replies: 41
Views: 8195

I'm for integration too ... but i think (and i can be wrong) that the better thing is to define an interface to the blender material and texture section to define a plugin system such that a new render would be easily integrated with a plugin that export material data structure to the new render fil...
by Mario1981
Mon Jun 16, 2003 11:34 am
Forum: Interface & Tools
Topic: Make Human
Replies: 1
Views: 1707

MakeHuman site

See www.kino3d.com/MakeHuman

For support you can see www.kino3d.com/forum (italian and english forum)
by Mario1981
Fri Feb 28, 2003 6:48 pm
Forum: Interface & Tools
Topic: Interface project stage 1: colour scheme
Replies: 41
Views: 11115

Really interesting and nice !!
I like this "theme" :)
by Mario1981
Sat Feb 15, 2003 1:03 pm
Forum: Rendering
Topic: Renderman Support Started
Replies: 96
Views: 34852

Re: Couple of comments...

Hi All, Couple of minor comments here. First; re Aqsis: (cut) I completely agree . Aqsis is growing really fast and soon it will have dso shaders which will speedup the rendering. See the aqsis forum for more info. It also come with a library (liri2rib) which converts Ri C calls to standard Rib fil...
by Mario1981
Sun Feb 02, 2003 7:57 pm
Forum: Interface & Tools
Topic: Wish List (it had to be done)
Replies: 80
Views: 26982

Re: Python Syntax coloration

It would be Fantastic to get Syntax coloration of the blenderknown and the Pythonknown keywords in the edit window. Is this feature ever been added in the Wish list ? McGivrer. Yes, i agree, it would be really useful :) but you can edit your Python scripts also in some other editor, like emacs, sci...