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- Fri Jun 03, 2011 3:41 pm
- Forum: Interface & Tools
- Topic: Joining Meshes
- Replies: 2
- Views: 1509
Joining Meshes
OK, Ctr+J joins meshes so they are both editable in edit mode, but in some way they are still independent, like when I drag a vertex close to other mesh it doesn't modify with first mesh, is there any way to make the second mesh respond to first changes?