Search found 6 matches

by snovak
Tue Nov 02, 2010 11:51 pm
Forum: Interface & Tools
Topic: Backface cull (partial solution)
Replies: 5
Views: 6718

dead link....

... any chance you could repost or update the link to this script? That would rock, thanks!

-Sean
by snovak
Wed Jan 03, 2007 9:01 pm
Forum: News & Chat
Topic: Help Needed For 3d Workflow & Pipeline Academic Research
Replies: 2
Views: 2633

I'm the Computer Applications Specialist at Florida Atlantic University's Center for Electronic Communications. I think I can help, I maintain the computer lab, research new software, and teach 3d animation, modeling, rigging, compositing etc . If you ask specific questions, I'm sure I'll have an an...
by snovak
Wed Jan 03, 2007 8:52 pm
Forum: News & Chat
Topic: Developing Blender's NLE
Replies: 7
Views: 10568

I have a lot of experience with Final Cut, Premiere, Shake, Fusion, and Maya. Premiere is terrible (just needed to get that off my chest,, thank you). I think a feature that would blow most of these packages out of the water is the integration of all of tools built into Blender. Lets put this into p...
by snovak
Sat Sep 16, 2006 12:34 am
Forum: Interface & Tools
Topic: Hard/Soft edges for smoothing
Replies: 45
Views: 27861

SWEET.. Thanks..
by snovak
Fri Sep 15, 2006 9:19 pm
Forum: Interface & Tools
Topic: Hard/Soft edges for smoothing
Replies: 45
Views: 27861

I bumped into this thread during a search on Google. The last post was in '04. I'd love for some of these features to be available in blender. I would full-on switch from maya. So, did anything ever happen with the ability to set "hard edge" normals, vertex normals, etc? If not, is it a proposed add...
by snovak
Tue Apr 11, 2006 10:44 pm
Forum: Interface & Tools
Topic: Problem with importing .DXF and .EPS!!
Replies: 4
Views: 4649

Make sure those curves are 3d and you'll be able to see them. By default they are 2d. You will only see closed loops/shapes curves.