Search found 14 matches

by farsthary
Fri Mar 07, 2008 5:27 am
Forum: Rendering
Topic: Im developing a Raycaster for Blender and need some help
Replies: 0
Views: 2419

Im developing a Raycaster for Blender and need some help

:D Hello all Well I have some time now, and I were spent it developing a Raycaster for Blender, currently I have most of the algorithm implemented and working, as some test that i made inside blender rendering a volumetric texture. I also reserching and implementing optimizations as early ray termin...
by farsthary
Wed Dec 19, 2007 12:19 am
Forum: News & Chat
Topic: Blender vs K-3D vs Equinox 3D
Replies: 14
Views: 14223

No offense at all

:D Thank you for answer me soon, but I dont get it Years ahead or behind? Also the subject is not the current features both have, of course blender is the winner, but the more stable and extensible core design of k3d and other 3d GNU softs. Dont fire me please, I love blender as much as you do, I on...
by farsthary
Tue Dec 18, 2007 10:06 pm
Forum: News & Chat
Topic: Blender vs K-3D vs Equinox 3D
Replies: 14
Views: 14223

Blender vs K-3D vs Equinox 3D

Hi all! Well, surfing in the web i found two programs that are like blender, also GNU, but with MORE ROBUST arquitecture and future proof design, Its true that actualy they implement less features than blender has, but they are a pleasure to extend on. K-3D for example seems to me more like HOUDINI,...
by farsthary
Tue Nov 27, 2007 10:52 pm
Forum: News & Chat
Topic: True Volumetrics and fake Volumetrics for Blender
Replies: 0
Views: 2281

True Volumetrics and fake Volumetrics for Blender

:wink: Hello everyone I'm wondering if there ever blender will have true volumetrics/voxel rendering. If I have more proficiency in coding Blender I'll give a shot myself. Also what about micropolygon displacement? It could improve the rendering of solid objects to. Anyway, last nigth I found someth...
by farsthary
Tue Nov 13, 2007 9:54 pm
Forum: News & Chat
Topic: Blender Development crisis
Replies: 3
Views: 2491

Blender Development crisis

:( Hello everyone IMO the development of blender is in a crisis because to much patchs, features , works etc are exeding the capacity of integration into the official release. (is good to have much things but i consider the problen is the organisation) also , in the official web page I never could s...
by farsthary
Thu Oct 19, 2006 7:22 pm
Forum: News & Chat
Topic: A Virtual Layer Manager Tool script
Replies: 8
Views: 6144

Release 1.0

:D Hello everybody: Some days ago I wrote that I thougth that animate virtual layers transitions will be easy but now I retract myself. The problem is that for animate virtual layers transitions the script had to add weird functions for animating because I made the virtual layers as a property of an...
by farsthary
Tue Oct 17, 2006 6:29 pm
Forum: News & Chat
Topic: A Virtual Layer Manager Tool script
Replies: 8
Views: 6144

Layer Manager

:oops: I´m terrible sorry for not answer sooner, but I´ll say it again: I have not regular access to Internet (could be possible?) Well, I got the idea with animate layers, thank you, and yes, with few extra line codes I think it could be possible to animate them. And no ,I have not found yet a serv...
by farsthary
Thu Oct 12, 2006 7:15 pm
Forum: News & Chat
Topic: A Virtual Layer Manager Tool script
Replies: 8
Views: 6144

Corrections

:o Hello again: OK, I forgot to tell that virtual layers are Edit layers, no Render layers and you can give it any name you want, in each real edit layer you can have any number of virtual layers and for each virtual layer you can have any number of objects. Please tell me what do you meant with ani...
by farsthary
Wed Oct 11, 2006 7:27 pm
Forum: News & Chat
Topic: A Virtual Layer Manager Tool script
Replies: 8
Views: 6144

A Virtual Layer Manager Tool script

Hello World! Well I hope not reinvent the wheel with a script I wrote last nigth :D I named it Virtual Layer Manager script, and as the name say it´s for handle virtual layers .I mean, layers independent from the bit coded 20 layers of Blender. The working principle is very easy, when I upload it to...
by farsthary
Wed Oct 11, 2006 6:56 pm
Forum: News & Chat
Topic: New Blender vs Maya,LW,Max
Replies: 7
Views: 4996

Thank you LetterRip

:D I want to thank you for the fast answer you gave me, although I couldn´t answer you sooner. For waht I could see blender is standing in a good position among the others. But this is a struggle for the best place, the best App, there´s no time for resting. What about the amazing Maya Paint Tool? D...
by farsthary
Wed Oct 11, 2006 6:43 pm
Forum: Python
Topic: How make a floating window in Blender?
Replies: 0
Views: 1896

How make a floating window in Blender?

:o Hello:

Someone could help me? I´ve trying to make a floating window for a script, the window should show a dynamic list in one subwindow and in the main some PushButtons and one entry for input text.

By the way, does not Blender support long numbers from Python? :shock:

Thanks!!
by farsthary
Fri Oct 06, 2006 2:29 am
Forum: News & Chat
Topic: New Blender vs Maya,LW,Max
Replies: 7
Views: 4996

New Blender vs Maya,LW,Max

Well, Hello every body: I've been searching in the Web for an objective comparison between Blender 2.42 and new Maya 7, Max 8 or LW 9 but I only found old comparisons that only take into account blender 2.2x, others, max forums, of course they say blender stink. If someone with years of experience i...
by farsthary
Fri Aug 25, 2006 10:18 pm
Forum: News & Chat
Topic: Future of Blender
Replies: 0
Views: 2104

Future of Blender

:shock: Hello everyone!! Well I am so impressed by the development of Blender that I really fear for his future...It's simply too good for real. I'ts a true that Maya,Max,LW and the others BiG 3DApp (BIG=$$$) every year invest more money in marketing than in research, and for that reason (among othe...
by farsthary
Tue Apr 18, 2006 5:13 pm
Forum: Interface & Tools
Topic: Layers
Replies: 1
Views: 1695

Layers

I was concern about Layers in Blender and is because other Soft implement the feature of manage "unlimited" number of layers (LW,Max, Softi,Maya and so on... ) It's true that not always is necesary more than 20 layers, but life could be easier if someone implement the non-limit-layers feature I don'...