Search found 13 matches

by Wet Sponge
Sat Jul 09, 2011 12:23 pm
Forum: Rendering
Topic: Can Blender Write to Disk after RAM is Used?
Replies: 5
Views: 1881

I guess thats the very concept of virtual memory. On low memory systems, you can virtually assign hard disk space as memory to run memory cruncher programs.It can be done on Windows systems, I donno much about linux systems(although I use them). I'm on windows. :) How can I set up my system so Blen...
by Wet Sponge
Sat Jul 09, 2011 3:18 am
Forum: Rendering
Topic: Can Blender Write to Disk after RAM is Used?
Replies: 5
Views: 1881

I think you may have misunderstood me, sorry.

I mean while rendering can Blender write to disk if there is not enough RAM?

Shorter and sweeter. :P
by Wet Sponge
Fri Jul 08, 2011 11:20 pm
Forum: Rendering
Topic: Crash When Rendering Particles - Where's the Problem?
Replies: 1
Views: 1208

Crash When Rendering Particles - Where's the Problem?

Hiya, I've created a scene using particles for grass. It seems that when ever I go above 75,000 emission particles Blender doesn't like it. I've done some tests and it doesn't seem to be a RAM issue: First Renders: 1) - 75,000 emissions - 35 children ...used 3.2GB RAM (rendered) 2) - 80,000+ emissio...
by Wet Sponge
Fri Jul 08, 2011 10:57 pm
Forum: Rendering
Topic: Can Blender Write to Disk after RAM is Used?
Replies: 5
Views: 1881

Can Blender Write to Disk after RAM is Used?

Hi there, I was just wondering if Blender can write to disk after it has used up the RAM? From my results I'd say it doesn't. My tests have shown that it only uses RAM. If I'm wrong, please let me know! If Blender doesn't write to disk I think it would be a good addition. Even though writing to disk...
by Wet Sponge
Tue Jun 28, 2011 10:32 pm
Forum: News & Chat
Topic: Graphics card compatibility - post your specs here!
Replies: 264
Views: 302286

Re: Graphics card compatibility - post your specs here!

System: Windows Vista 32bit, SP2 Graphics Card: ATI Radeon HD 2600XT Driver Version: OpenCL Processor: Intel Core2 Quad Q6600 2.40GHz Memory (RAM): 4GB Blender Functionality: Works very well, nearly all versions tested - including 2.5x alphas and betas. Side Note: First release of Cycles (2.57) giv...
by Wet Sponge
Thu Jun 23, 2011 5:50 am
Forum: Interface & Tools
Topic: Blender world settings
Replies: 5
Views: 1414

Well, I use the same version of Blender. I used the same render engine (and the same editor) and I got these strange results . There are no conflicts with the settings, and I didn't give names to the objects because I thought that I'm the only who use this file. I'm still working on this for you. x...
by Wet Sponge
Wed Jun 22, 2011 10:01 am
Forum: Interface & Tools
Topic: Blender 2.57b Modifier is Disabled
Replies: 3
Views: 19060

Re: Blender 2.57b Modifier is Disabled

Hi there, I'm still not 100% sure of what you're wanting to do, but perhaps these might help: 1 - Merge the objects and use the proportional editing tool ( 'o' on your keyboard ) to design your 'bite' 2 - You could also use the mirror midofier to mirror the Y axis 3 - Check out the videos below, hop...
by Wet Sponge
Wed Jun 22, 2011 9:34 am
Forum: Interface & Tools
Topic: BUG: Selected Collada export
Replies: 1
Views: 1028

Re: BUG: Selected Collada export

I cannot export individual onjects to Collada. It includes other parts of the scene. I have verified the Collada file, by re-importing the file, and it includes extra geometry. From my limited understanding and experience with COLADDA, it seems to be more of a 'scene' format, therefore saving every...
by Wet Sponge
Wed Jun 22, 2011 9:25 am
Forum: Interface & Tools
Topic: Dumb Rotation Question
Replies: 2
Views: 714

Re: Dumb Rotation Question

Perhaps parent that empty to a second empty, then animate the second empty's z-axis orientation?
by Wet Sponge
Wed Jun 22, 2011 9:13 am
Forum: Interface & Tools
Topic: Show object normals by default.
Replies: 2
Views: 1902

Re: Show object normals by default.

Hello, I have the need to check a model's normals. From preliminary investigation, it seems some normals are being inverted. It seems possible they were born inverted to start with. Now, as far as I know, to show normals in blender I have to go edit mode and then go to the properties tab 'n', where...
by Wet Sponge
Wed Jun 22, 2011 8:48 am
Forum: Interface & Tools
Topic: Additions -- Would you like to see these?
Replies: 2
Views: 651

In total agreement with you :) Thank you! ^-^ I've been learning JavaScript and Java, and from my limited knowloedge of Python they're all not so far from each other. So, if the developments are not intriduced before I learn Python I'll start working on the script for it. I'm sure there are more ca...
by Wet Sponge
Wed Jun 22, 2011 8:11 am
Forum: Interface & Tools
Topic: Blender world settings
Replies: 5
Views: 1414

Hi there, Firstly, I don't know how you were able to render the images, as there was no camera in the scene (I downloaded your .blend file). Secondly, after adding a camera and rendering, I got a similar result to that of the video snap shot you posted - deep colours with an orangy cast. I didn't ge...
by Wet Sponge
Tue Jun 21, 2011 1:52 am
Forum: Interface & Tools
Topic: Additions -- Would you like to see these?
Replies: 2
Views: 651

Additions -- Would you like to see these?

Hi there, Firstly, I know that Blender is undergowning major development at this time, so I really don't want to sound like a winer - of which I'm not! Secondly, these suggestions are ideas and personal preferences only. I am not a developer, and probably never will be, so all suggestions listed bel...