Search found 4 matches

by Erklaerbar
Thu May 11, 2006 7:27 pm
Forum: Interface & Tools
Topic: UVcopy
Replies: 2
Views: 2046

thanks for the answer. I figured that the face order is different (someone told me to use the build modifier to check that). So probably no need to check anymore. Must be either import or export script doing this to my meshes. :( Since you managed this to work, i assume you didnt export/reimport the...
by Erklaerbar
Tue May 09, 2006 10:34 pm
Forum: Interface & Tools
Topic: UVcopy
Replies: 2
Views: 2046

UVcopy

Hi, this is a crosspost from the blenderartist python forum. I posted there and then realized it might better fit into this forum :oops: CVS version: bf- Windows (2006/05/08) MSVC (+ Win98+ pydrivers Hi, Im pretty new to blender so please excuse if this is posted to the wrong place. I used the new ...
by Erklaerbar
Tue May 09, 2006 10:23 pm
Forum: Testing Builds
Topic: Bf-Blender 2.5 /Windows : build updated when needed.
Replies: 242
Views: 232190

hi mike,

thanks for the hint. Appreciated. posted it to the python forum :oops:

Regards
by Erklaerbar
Mon May 08, 2006 9:57 pm
Forum: Testing Builds
Topic: Bf-Blender 2.5 /Windows : build updated when needed.
Replies: 242
Views: 232190

bug report?

Hi, Im pretty new to blender so please excuse if this is posted to the wrong place. I used the new object script "UVcopy" in the objects/scripts menu: I have a basemesh setup of a character with various vertex groups for both material assignement and skinning purposes. This mesh has no intelligent U...