Search found 9 matches
- Sun Aug 26, 2012 11:43 pm
- Forum: Coding Blender
- Topic: alternative scripting languages revisited
- Replies: 2
- Views: 3755
On a historical note, Perl and Python were the original candidates for Blender's scripting language. The Perl guys failed to make their case. Embedding an interpreter is fairly trivial. The problem is the work that has to be done to support it. There are two main parts to this: - generating the lan...
- Sun Aug 26, 2012 2:52 pm
- Forum: Coding Blender
- Topic: alternative scripting languages revisited
- Replies: 2
- Views: 3755
alternative scripting languages revisited
Hi At this point, with version 2.63, how hard would it be to create alternative scripting API's in other languages, besides Python? I just read these forum posts: http://www.blender.org/forum/viewtopic.php?p=76112 http://www.blender.org/forum/viewtopic.php?p=83168 Would it really be a matter of repl...
- Sat Aug 18, 2012 9:50 am
- Forum: Interface & Tools
- Topic: subtract selection methods
- Replies: 3
- Views: 4792
i am new to blender and 3d editing so i am not sure if i understand you, but you can deselect in border or circle mode with the middle mouse button there is also a cool lasso select hold ctrl and left mouse button while moving the mouse activates this mode ctrl+shift and left mouse button deselects...
- Tue Aug 14, 2012 3:09 pm
- Forum: Interface & Tools
- Topic: subtract selection methods
- Replies: 3
- Views: 4792
subtract selection methods
I searched briefly online but couldn't find how to: 1) subtract-select using the circular selection tool 2) subtract-select using the bounding box selection 3) alt-shift-RMB subtract-select 4) etc.., etc, (similar cool & powerful select tools, to subtract) Would be an EXTREMELY useful feature, if it...
- Tue Aug 14, 2012 3:03 pm
- Forum: Interface & Tools
- Topic: polar-tapering ("conifying" ?)
- Replies: 3
- Views: 1053
I'm no expert by far, but maybe you could use the shrinkwrap modifier to shape your mesh around a cone object. The cone could be whatever shape, size etc. that you want. Not sure if this will give you exactly what you want. I tried the shrinkwrap, and got interesting results, but not exactly what I...
- Mon Aug 13, 2012 11:49 pm
- Forum: Interface & Tools
- Topic: overly aggressive (double-functional) "undo"
- Replies: 1
- Views: 802
overly aggressive (double-functional) "undo"
i'm on 2.63 r46461 in object mode, after I execute a script that I just edited, "undo" (ctrl+z) undoes not only the effects of the script execution, but also the latest edits within the script! I DO want to have an undo to undo the effects of the script -- that's nice. However, I don't want it to al...
- Sat Aug 11, 2012 12:37 am
- Forum: Python
- Topic: 'module' object has no attribute 'ops' or 'context'
- Replies: 1
- Views: 3066
'module' object has no attribute 'ops' or 'context'
i'm on ubuntu maverick (10.10), blender 2.49b, Python 2.6.5 -- a total noob to this I have "import bpy" at the top of my script. Some bpy methods and properties work for me (e.g., "bpy.data.objects["Cube"]" ) but any code I execute with bpy.ops.... and bpy.context.... leads to errors: AttributeError...
- Wed Aug 08, 2012 3:23 pm
- Forum: Interface & Tools
- Topic: polar-tapering ("conifying" ?)
- Replies: 3
- Views: 1053
polar-tapering ("conifying" ?)
Hi, I'm sort of new. How would one cone-taper an object? I imagine selecting the object, then selecting the axis on which to taper, and the degree, and maybe a couple more parameters.... any ideas? (if the object itself is simple/regular/polar, where it just has some polar-symmetrical vertices at th...
- Mon Sep 12, 2011 8:18 pm
- Forum: News & Chat
- Topic: [FEEDBACK] Blender 2.5
- Replies: 11
- Views: 7680
Whoever is using the "people afraid of change" argument: you are ignoring the fact that those questioning the merits of 2.5 are providing detailed and logically compelling comparison facts. They attempt to thoroughly spell out and quantify the (perceived) loss of features and conveniences in this ma...