Search found 251 matches

by Dani
Mon Mar 17, 2008 10:14 am
Forum: Coding Blender
Topic: OpenMP + Windows + free = MINGW32 ?
Replies: 0
Views: 2983

OpenMP + Windows + free = MINGW32 ?

Hello, I read in the Sunday Meetings that there were some questions regarding OpenMP on windows. At my job I have explored several options for threading, and obviously, I looked into OpenMP. I used it successfully under windows with Mingw32 Tech Preview. I haven't trued to copile blender under windo...
by Dani
Wed Jan 16, 2008 10:48 am
Forum: Coding Blender
Topic: Makefiles for 2.5
Replies: 5
Views: 3475

BTW, At work we're using CMake a lot and I see that there is a CMake build system in Blender. CMake can target Makefiles (for Mingw, for Linux etc...), XCode and VisualStudio, so I'm asking myself why are there so many build systems (noticeably VS, Makefiles and XCode) when maintaining CMake should ...
by Dani
Sat Jan 12, 2008 6:24 pm
Forum: Coding Blender
Topic: Makefiles for 2.5
Replies: 5
Views: 3475

Okay,

Scons builds Blender just fine! I would've tried to fix the Makefiles but I'm really unfamiliar with the way it works. I'll into some reading before I try anything :)

Dani
by Dani
Fri Jan 11, 2008 12:12 am
Forum: Coding Blender
Topic: Makefiles for 2.5
Replies: 5
Views: 3475

Makefiles for 2.5

Hello! I'm interested in understanding how is implemented B2.5 as the redesign looks very promising! (from what I saw it's similar to MVC + Command Pattern). But I need to compile it and I'm wondering what system the developers are using for 2.5 as the linking process fails with makefiles. Are the m...
by Dani
Wed Aug 08, 2007 1:30 pm
Forum: Interface & Tools
Topic: interface
Replies: 102
Views: 23379

Eh, Off Topic but never ever scratch an itch! It's dangerous and can get you serious infections (leading to amputation) even in non tropical countries!

However, this is not a reason not to take note of some points that may have stated in the discussion :)

Ciao
Dani
by Dani
Thu Jun 28, 2007 8:49 pm
Forum: Coding Blender
Topic: 3DView rotate,pan,zoom code?
Replies: 2
Views: 3615

nevermind i found it.

Dani
by Dani
Wed Jun 27, 2007 3:48 pm
Forum: Coding Blender
Topic: 3DView rotate,pan,zoom code?
Replies: 2
Views: 3615

3DView rotate,pan,zoom code?

Hello! I'm working on a software which features 2D/3D display and my boss found the way blender handled the 3DView very efficient (and I agree) So I'm trying to recreate Blender's 3DView mouse controls (pan, rotate, zoom) in this software. I've browsed through SVN but I can't seem to find the starti...
by Dani
Fri Jun 08, 2007 2:31 pm
Forum: Interface & Tools
Topic: Blender interface change
Replies: 66
Views: 28214

Hi! Blender needs are in that case very specific (all is done in OpenGL) and changing that is not really an option. Even if the low-level backend can be C++ (GHOST is) we need a C interface for the main stuff. Hum, I'm not quite sure I understand this well. wxWidgets gives you hands on a wxGLContext...
by Dani
Fri May 25, 2007 3:48 pm
Forum: Interface & Tools
Topic: Ok this is gonna sound REALLY weird but...
Replies: 6
Views: 3910

This happens to me on my ATI notebook. It has always done this whenever the gfx chip has a lot to handle. it goes like "zzzzzzzzzzzzzzz". Hey that's a good imitation!

Dani
by Dani
Fri May 18, 2007 10:14 pm
Forum: Interface & Tools
Topic: Blender interface change
Replies: 66
Views: 28214

edit: oh my, I think I'm off topic, I thought it was a general UI discussion, but after re-reading, it's more tool-oriented. Sorry for the inconvenience! Hello, First thing, I know that what will follow will rise the hairs on some people's skin, but I'm just tossing in some thoughts, nothing more, s...
by Dani
Thu Nov 02, 2006 2:55 pm
Forum: News & Chat
Topic: english/french
Replies: 1
Views: 3164

Salut, La francisation est dans le panneau des préférences (caché en haut de ton écran), clique sur "Language and Font". Là tu peux choisir ta langue. Ce forum n'est pas vraiment fait pour ce type de questions. Ceci est un forum pour les développeurs et l'interaction developpeurs - utilisateurs. Il ...
by Dani
Fri Oct 06, 2006 6:27 pm
Forum: Blender Conference 2013
Topic: who will talk about "Scientific case studies of Blender
Replies: 6
Views: 18992

Hum, that could have been interesting for me to attend at. I hope there will be notes of all these meetings on the web site! They could be precious! I used blender last year for the visualisation of results from morphometrical analysis software (Morphologika) in apes crania for my paleontology maste...
by Dani
Fri Jan 06, 2006 1:27 pm
Forum: Testing Builds
Topic: bf-Blender -Orange / Windows - Linux (2006/01/05)
Replies: 33
Views: 21358

Cessen wrote: One thing that would be nice to have is an "add node" menu in the header. Shift-A is nice to have as a hot key, but it should have an obvious counterpart in the GUI itself. yes, i think th eUI is not final (at all), there are still some weird things happening, like the way you add a t...
by Dani
Thu Jan 05, 2006 7:03 pm
Forum: Testing Builds
Topic: Linx Moving Objects Fluidsim Preview
Replies: 53
Views: 37935

I was only joking. No offence taken.
no problem then ;)

Ciao
Dani
by Dani
Thu Jan 05, 2006 1:38 pm
Forum: Testing Builds
Topic: Linx Moving Objects Fluidsim Preview
Replies: 53
Views: 37935

Hi n_t! thanks for your answer! I'll be trying the import script within the day, and as for the export script, I might as well try to code it in python (the only computer language I know) Hey Koba: I meant no offense! sorry! Anyway, this is already a great tool for many many applications! keep it up...