Search found 3 matches

by Mrke
Fri Dec 23, 2011 10:38 am
Forum: News & Chat
Topic: SpaceNavigator 3D Connexion & Blender 2.5 ?
Replies: 163
Views: 130149

One more problem with navigation

Axes invert and that is good but now, I notice one more thing: one really shouldn't be forced to hold the shift key to pan, it kinda beats the purpose of the device. After holding shift key thing is fixed, It would be cool to have a local mode similar to zbrush where you can orbit the point where yo...
by Mrke
Sun Dec 11, 2011 1:58 pm
Forum: News & Chat
Topic: SpaceNavigator 3D Connexion & Blender 2.5 ?
Replies: 163
Views: 130149

Zoom invert finaly working!

I downloaded the 2.61 RC and I'm happy to say that I can finally invert the zoom axis! yihaw! Now I can finally give blender a spin to see if I can use it. Is there a special forum for posting bugs, ideas and other stuff... to the developers that are working on the 3dconnexion support in Blender? Or...
by Mrke
Tue Oct 18, 2011 1:36 pm
Forum: Interface & Tools
Topic: 3dConnextions 3D controller (spacepilot, spaceball, etc)
Replies: 35
Views: 14231

Where should I post feedback?

I would like to know where should i post feedback regarding the 3dconnexion support in blender 2.59 or later? One of the most important things to me is... that the zoom axis needs to be inverted together with other axes when the invert axes option is checked in the popup menu! So that i can use it e...