Search found 4 matches
Search found 4 matches • Page 1 of 1
- Sat Nov 02, 2013 3:57 pm
- Forum: User Questions that really belong on blenderartists.org
- Topic: Remove hidden geometry
- Replies: 0
- Views: 18058
Now when Second Life is capable to export to Collada I has often use Second Live to make materials, I has mostly made simple models (like wall panels) that I then has imported into Blender to bake textures, but when I did export a complex build that I did not could optimize I did see that 70 % of th...
Very strange is that I can import that model without any problems in Second Life. Can anyone help me please? Thank you in advance :) Hi, I am also kind of new with Blender, but I had problems when I was trying to use Blender 2.6 to make Second Life avatars and it looks like Blender crew do not agre...
- Fri Nov 04, 2011 11:23 pm
- Forum: Python
- Topic: No module named Blender (Again).
- Replies: 2
- Views: 1970
I did get Blender 2.6 (64 bit) and it say that I has Python (3.2), then I downloaded Prim.Blender that can allow me to use Blender to create objects in Second Life, but Prim.Blender is written for an older version of Blender and Python so I did corrected some print commands and other things that gav...