Search found 10 matches

by Droghio
Sun Nov 13, 2011 7:45 pm
Forum: Interface & Tools
Topic: Obvious important tools not implemented
Replies: 3
Views: 1446

Some of these features do have basic equivalences, many results are necessary in 3d, if you subdivide an edge the edge is no longer one solid section, it can no longer have one solid face spanning the entire edge because there is a new point in the middle. I agree that a "draw" edge tool would be ni...
by Droghio
Sun Nov 13, 2011 7:32 pm
Forum: Interface & Tools
Topic: Blender reacts very slow
Replies: 3
Views: 1697

I doubt its your hardware, Blender works fine for me with Intel integrated graphics. I have no idea, aside from the usual uninstal then reinstall, are you using the most recent version? Sorry I couldn't be of more help, try launching it from command prompt, send us what it says, we might be more hel...
by Droghio
Sun Nov 13, 2011 7:27 pm
Forum: Interactive 3d
Topic: Game Engine Issues
Replies: 104
Views: 138650

I have the same issue, a group of friends and I are hoping to create a game, we had no idea which game engine to use. It is ironic, we never saw this post and yet choose essentially the same four engines. We are probably going to use gamekit, gamekit is a more refined OrgeKit integrated with Bullet ...
by Droghio
Sun Nov 13, 2011 7:13 pm
Forum: Rendering
Topic: Unable to start blenderplayer
Replies: 4
Views: 2261

Not much help, but I think I might now the problem. It looks like blender is trying to activate its player, but as weird as it sounds it can't find the path to itself. Playing with terminal alot I get the the "there is no file or directory such and such" warning often. My advice would be to look at ...
by Droghio
Sun Nov 13, 2011 6:39 pm
Forum: News & Chat
Topic: Need help please
Replies: 1
Views: 1051

There are a ton of online tutorials, click around the or just google, blender tutorials, and tons of results will pop up. I have been using blender for only about six months and I feel by just looking around I have the basics to create some pretty cool stuff. Becoming an expert takes a while but the...
by Droghio
Sun Nov 13, 2011 6:35 pm
Forum: Coding Blender
Topic: import bge
Replies: 2
Views: 2434

I have been having the same problem, from what I can gleam from documentation it seems that you don't have to explicitly declare an import, blender will do it automatically with a call to bge, for example, bge.something.something, should autoload the bge module. Of course this hasn't worked for me b...
by Droghio
Sun Nov 13, 2011 3:38 am
Forum: Coding Blender
Topic: sh: gcc-4.2: command not found
Replies: 29
Views: 9017

I have no experience with scons, but with Cmake I was able to compile blender on my iMac g5, although it compiled it for i386 and I have not felt a desire to compile it or ppc it was still successful. If you need to build blender I suggest looking at Cmake to aid in building blender.
by Droghio
Thu Nov 10, 2011 3:02 am
Forum: Coding Blender
Topic: Render and save image to disk w/ python?
Replies: 2
Views: 6060

I apologize if this sounds dumb, but I assume you tried the GUI method. (setting the render output to a file under the render settings in the properties panel) I would also suggest double checking that you are using the Blender Render and not the Game Engine. If I have completely missed your questio...
by Droghio
Thu Nov 10, 2011 2:55 am
Forum: Coding Blender
Topic: sh: gcc-4.2: command not found
Replies: 29
Views: 9017

I have an iMac G5 myself, for xcode 3.1.4 the default complier is GCC 4.0, you probably just need to set the build parameter to GCC 4.0 instead of 4.2, if you need more help post a reply. If you are using Cmake to generate the xcode file right clicking the the project and selecting "Get Info" in xco...
by Droghio
Sun Nov 06, 2011 4:26 pm
Forum: Coding Blender
Topic: Attempt to port blenderplayer to iOS
Replies: 4
Views: 5931

Attempt to port blenderplayer to iOS

I am an iOS developer and decided to take a stab at porting the blenderplayer to the iOS, a groups of friends and I have been working on a game in blender and want to port it to other platforms. To port the blenderplayer I would need to build blender for iOS, but to do this I would need the librarie...