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- Fri Dec 09, 2011 12:16 pm
- Forum: Interactive 3d
- Topic: Sanity check my approach to modelling a Unity game level
- Replies: 1
- Views: 2224
Hi All, I was hoping someone could give me a few pointers on how to create a level for a game in Unity (iOS). I'm a seasoned programmer, but totally new to 3D. The level I have in mind is a racetrack, on a mountain. The approach I'm considering is to model a mountain out of a plane and then either 1...