Search found 8 matches

by Batty
Thu Jul 12, 2012 3:53 pm
Forum: Testing Builds
Topic: Cycles dont render texture from an accentuated directory
Replies: 3
Views: 5983

I have found out after a test that my Textures with cycles won't render too. They won't even show up in the Blender Browser with pictures. I have had the same picture on another harddisk and it rendered without problems. I tested the following: on the disk where the pictures didn't apply I made a ch...
by Batty
Thu Jul 12, 2012 3:37 pm
Forum: Rendering
Topic: can't avoid fireflies
Replies: 6
Views: 5034

The only thing that helped hugely, as I found out by searching the Net, is to set "Clamp" to 1.
But this goes at the expense of having caustics. This made my fireflies vanish even in complex glass scenes. I hope this might help until there is hopefully a better solution. :)

kr Batty
by Batty
Thu Jul 12, 2012 3:30 pm
Forum: Rendering
Topic: Cycles Image Texture ... weird problem
Replies: 5
Views: 2327

Re: Cycles Image Texture ... weird problem

Hi I have a problem with textures in cycles. In textured mode the texture shows up fine but as soon as i render it the mesh is black. I have light so that shouldn't be an issue. A screen of my node setup and the UV unwraped image: http://imageshack.us/photo/my-images/528/screenmo.png/ Here a Link t...
by Batty
Wed Jul 11, 2012 4:53 pm
Forum: Interface & Tools
Topic: Space Navigator mouse and Blender 2.62 Mac?!?!?
Replies: 3
Views: 2183

I started to get used to Blender, and even got the Space Navigator to work ...somehow for now at least... sufficient for my work. I mapped the Flightmode 'shift f' onto the right button on the SPace Navigator via the Blender Keymapping in it's Preferences. It works out to be very helpful. But...now ...
by Batty
Fri Jul 06, 2012 3:04 pm
Forum: Interface & Tools
Topic: 3dConnextions 3D controller (spacepilot, spaceball, etc)
Replies: 35
Views: 13920

It should move like in "fly mode".
Three axes,
while being able to work with Mouse or Stylus.
by Batty
Sat Jun 30, 2012 10:02 am
Forum: News & Chat
Topic: SpaceNavigator 3D Connexion & Blender 2.5 ?
Replies: 163
Views: 128476

About panning with SpaceNavigator: Yeah, it's lame, but it's working as expected. This is the #1 complaint from blenderheads, so better one-handed navigation (without shift) is at the top of my todo list. Thumbs up!!! I'm used to professional navigation from most of the other 3D Programs and it's TH...
by Batty
Fri Feb 03, 2012 11:38 am
Forum: News & Chat
Topic: SpaceNavigator 3D Connexion & Blender 2.5 ?
Replies: 163
Views: 128476

Thanks for the fast Response, Tehrasha. Maybe in a Year or so, when next Productions will start. I recognized that the pan forward gets stuck short behind the middle of the grid (maybe the pan forward is a zoom or something like that, I'm not sure) and I can't get far beyond it. After that I can't m...
by Batty
Fri Feb 03, 2012 9:55 am
Forum: News & Chat
Topic: SpaceNavigator 3D Connexion & Blender 2.5 ?
Replies: 163
Views: 128476

Hi, I'm new to Blender 3D, coming from Maya/Softimage/Mudbox...and Blender does make me curious considering it for our Production fecility. But as it is said here - our SpaceNavs don't work quite as it used to in Maya/Softimage/Max 3D, which makes me hesitate. This is, what happened: By Holding the ...