Search found 4 matches

by CallMeMisterX
Sat Aug 11, 2012 8:24 pm
Forum: Python
Topic: Selecting a specific vertex
Replies: 1
Views: 3977

Selecting a specific vertex

Hello, I have been searching and can't seem to find how to select specific vertices of a mesh. What I'm trying to do: I am first adding a cylinder primitive with end fill set to "TRIFAN". Once this is completed, I want to then be able to select the center vertex in order to move it downward, effecti...
by CallMeMisterX
Thu Aug 09, 2012 3:53 am
Forum: Python
Topic: Setting the view and render levels of a subsurface modifier
Replies: 2
Views: 1061

Awesome. Thanks. Exactly what I was looking for.
by CallMeMisterX
Mon Aug 06, 2012 5:09 pm
Forum: Python
Topic: Setting the view and render levels of a subsurface modifier
Replies: 2
Views: 1061

Setting the view and render levels of a subsurface modifier

Hello, I'm just getting into the Python API. Currently, I have been successful adding a subsurface modifier to an object, but I can't seem to wrap my head around how to set the view level and render level for the modifier, once applied. I have tried the documentation, but can't seem to figure it out...
by CallMeMisterX
Sat Aug 04, 2012 4:50 pm
Forum: Python
Topic: Python API handling blender units
Replies: 0
Views: 584

Python API handling blender units

I am modeling a map of the U.S. and placing a set number of pins in certain states dynamically. This will be animated. There will be a text file that will handle the number of pins each state will get. What I am stuck on is how to make sure that the pins stay within the boundaries of the state borde...