Search found 22 matches

by odyssey
Thu Dec 02, 2004 5:39 pm
Forum: News & Chat
Topic: Blender @ Adellion
Replies: 3
Views: 2535

Blender @ Adellion

Hello everyone. Gawd there have been so many developments in Blender; in fact, with every 3D project that now unfolds there is less and less demand for Max, LW and the like .. It's fast becoming the Tool of Choice and we spread word of its virtues whenever and where-ever we can. In the past we've us...
by odyssey
Sat Jul 24, 2004 4:36 pm
Forum: News & Chat
Topic: Blender doing SAGD
Replies: 2
Views: 2023

Blender doing SAGD

Hello All, Just this past week the company I had worked for released and made available to the public the following streaming video. Unfortunately the size (6.4Mb) might be a tough swallow. http://www.huskyenergy.ca/about/downloads/Husky_SAGD.wmv It is almost entirely created with (pure) Blender (98...
by odyssey
Thu May 13, 2004 6:30 pm
Forum: News & Chat
Topic: My first ever Blender Wish
Replies: 1
Views: 1996

My first ever Blender Wish

Hi all, This Wish (for want of a better term) is the result of an ongoing development of a number of animations being created for the oil and gas exploration industry. In the 2nd animation we illustrate a process where steam is forced below-ground and literally injected into the formation which cont...
by odyssey
Wed Apr 21, 2004 3:32 pm
Forum: Animation
Topic: Effects window
Replies: 3
Views: 5030

Monkeyboi,

Actually' .. this is well thought out; any word on its implementation?

~
by odyssey
Sun Feb 08, 2004 3:36 pm
Forum: News & Chat
Topic: Can some explain blender and its possible applications
Replies: 18
Views: 11904

Re: Can some explain blender and its possible applications

I'd like to know what applications this program is designed to handle, .... Perhaps its just a hobby item for geeks to play with and communicate about. Other then that, It seems pretty useless. whackazog, welcome to the forum. :) Firstly, I have to point out that Blender is a tool, it doesn't do ev...
by odyssey
Fri Oct 31, 2003 2:21 am
Forum: Interface & Tools
Topic: Toolbox Flash Simulation, R2
Replies: 26
Views: 7044

I like the idea.
'Passed it around for show to the others in the group and we all agree.

Well done. :D
by odyssey
Thu Aug 14, 2003 3:12 pm
Forum: Documentation & Education
Topic: Blending with Dinosaurs project WIP
Replies: 9
Views: 4770

Enrico,

Absolutely FASTASTIC work.

Best Regards! :D
by odyssey
Mon Jul 28, 2003 8:34 pm
Forum: News & Chat
Topic: delete key disabled
Replies: 2
Views: 1831

Hmm .. my delete on the numpad does still work, but only with NumLock switched OFF.
by odyssey
Tue May 27, 2003 5:41 pm
Forum: Documentation & Education
Topic: The Unofficial Tutorial Thread
Replies: 3
Views: 5178

Landis,

Your enthusiasm shows :D , Ingee too :lol: , if this comes to an impasse, I'd be most pleased to host your Tutorials.

~Cheers :wink:
by odyssey
Thu May 22, 2003 3:19 pm
Forum: News & Chat
Topic: Graphics card compatibility - post your specs here!
Replies: 264
Views: 337951

Operating system: Windows XP

Graphics card: Matrox Parhelia, 128 M, 32 bit @ 1280x1024

Driver/OpenGL version: 4.0.1379.1

Functionality or problems: None, runs like a rocket-sled on rails 8)
by odyssey
Thu May 22, 2003 3:08 pm
Forum: News & Chat
Topic: Graphics card compatibility - post your specs here!
Replies: 264
Views: 337951

Operating system: Windows XP

Graphics card: Matrox Parhelia, 128 M, 32 bit @ 1280x1024

Driver/OpenGL version: 4.0.1379.1

Functionality or problems: None, runs like a rocket-sled on rails 8)
by odyssey
Wed Apr 23, 2003 4:23 pm
Forum: News & Chat
Topic: Blender ~ Match Perspective
Replies: 7
Views: 6732

Hi Cessen, You're correct about the video sequences possibility; for right now though I'm figuring on matching against a static singular background. If this works to some good conclusion then video tracking would be the next logical step. A quick correction: I believe that to match camera zoom and c...
by odyssey
Tue Apr 22, 2003 8:42 pm
Forum: News & Chat
Topic: Blender ~ Match Perspective
Replies: 7
Views: 6732

Hi Bischofftep, Actually what you've described as horizontal and vertical references for each plane is exactly what I had in mind, with one minor exception; the areas of each plane don't necessarily have to be equal. For instance .. One rectangular polygon (the vertical) could be used to map against...
by odyssey
Tue Apr 22, 2003 3:53 pm
Forum: News & Chat
Topic: Blender ~ Match Perspective
Replies: 7
Views: 6732

Blender ~ Match Perspective

Match Perspective. What I’d like to see is a Blender camera function that would align the spatial 3D geometry of the current model to a static image background. This was a feature adopted long ago in the TOPAS modeler and has been built upon by many apps since. While you can do some simple perspecti...
by odyssey
Thu Mar 27, 2003 8:14 pm
Forum: Rendering
Topic: SWF Export for Blender
Replies: 52
Views: 26441

Volcaino, et al ..

This is excellent work. A Blender based SWF would be fantastic ! :D ; next it should be an a render output available from right inside the Blender app.

Dunno what I (we) could do to help; but just ask.

Cheers