Search found 22 matches

by artisanicview
Thu Jan 11, 2007 1:33 am
Forum: Coding Blender
Topic: THE N-GONS PROJECT
Replies: 106
Views: 86645

"blender doesn't need that because I see no need for that" Well, I think this afirmation is stated by someone who never worked with NGONS. Please take a look here: http://blenderartists.org/forum/showthread.php?t=54700&highlight=2.4 And count how manny are asking for NGONS in Blender. One of the mos...
by artisanicview
Thu Jan 11, 2007 1:20 am
Forum: Coding Blender
Topic: Compilling Blender CVS under Linix. How?
Replies: 1
Views: 2333

Compilling Blender CVS under Linix. How?

Im trying to compile latest CVS Blender under openSUSE 10.2 but I cant figure out how to proceed. Im not a developer, so for me is complicated. Firstly I cant acces the CVS repositories and download a copy to my HDD. How to make this? I have Cervicia 2.4.5. Second, after downloading the CVS how to c...
by artisanicview
Mon Jun 05, 2006 12:26 am
Forum: Interface & Tools
Topic: Outliner more options?
Replies: 1
Views: 1816

Outliner more options?

The Outliner window is great but this need more functions. Please take a look at the "outliner" implementation of the Cinema4D. Its so perfect. I want to be able from the Outliner: - to select what object to be displayed (or hiden) in vieports and in render. - to set how one object will apear in the...
by artisanicview
Mon Jun 05, 2006 12:16 am
Forum: Interface & Tools
Topic: Outliner needs horizontal scroll
Replies: 12
Views: 6298

Not only a horizontal scrol, but a better vertical scroll as well. In fact all scrolls do suck in blender. Really? You know how to scrol the text window in both horizontally and vertically directions? Simply Press the scrool mouse butoon and voala! You can scrol werry easy in what direction you wan...
by artisanicview
Mon Jun 05, 2006 12:08 am
Forum: News & Chat
Topic: Integrating render windows in interface.
Replies: 4
Views: 3440

Tuned wrote:alt+p or shift+p if u mean the preview function.....*G*
I love the new Preview vindow. Is producing an almoust instant feedback in viewport, showing how the final render will look! Simply AMAZING!
by artisanicview
Sun Jun 04, 2006 11:56 pm
Forum: News & Chat
Topic: Integrating render windows in interface.
Replies: 4
Views: 3440

Tuned wrote:alt+p or shift+p if u mean the preview function.....*G*
Yeh, theanks for replay. I figured out how to makeit now. I removed the question from the original post. Sorry for not reading all the original article where is stipulating how to make this.
by artisanicview
Sun Jun 04, 2006 11:48 pm
Forum: News & Chat
Topic: Integrating render windows in interface.
Replies: 4
Views: 3440

Integrating render windows in interface.

Im testing the Blenders internal renderer and I have some propositions:
-To integrate the Blenders Internal Renderer window in Blender Interface, instead of apearing in a separate window.
-More info details about the rendering process and progress.
by artisanicview
Sun Jun 04, 2006 11:29 pm
Forum: News & Chat
Topic: Command line options?
Replies: 1
Views: 2307

Command line options?

Know someone where I can find some documentation for using Blender with commandline parameters? Thanks in advice.
by artisanicview
Sun Jun 04, 2006 11:24 pm
Forum: News & Chat
Topic: Who wants a (Linux) Palm Blender?
Replies: 9
Views: 7846

And maybe Blenderplayer? Also I think will be great to use Blender for presenting products and architectural things.
by artisanicview
Sun Jun 04, 2006 11:20 pm
Forum: News & Chat
Topic: Who wants a (Linux) Palm Blender?
Replies: 9
Views: 7846

Im an Palm user and Im thinkung to switch to the future PalmLinux version when this will be released. So, Im also interested in having Blender in my Palm. I will help with betatesting.
by artisanicview
Sat Jun 03, 2006 11:10 pm
Forum: Interface & Tools
Topic: Blender should adopt industry user interface standards
Replies: 98
Views: 46265

LetterRip wrote:Mohij,

you can't :)

LetterRip
And this API refractor will be implemented in the next release (2.42) or later?
by artisanicview
Sat Jun 03, 2006 12:07 am
Forum: Coding Blender
Topic: THE N-GONS PROJECT
Replies: 106
Views: 86645

Just a short remark. Actually this thread have visited 15246 times. I think is one of the most vieved threads of this forum. And I think this is normally beacouse of the importance of NGONS implementation into the Blender.
by artisanicview
Thu Jun 01, 2006 7:38 pm
Forum: Interface & Tools
Topic: Video Files import?
Replies: 4
Views: 3986

LetterRip wrote:already ffmpeg is integrated - it might not be activated in your build though,

LetterRip
And where I can download an Blender build with ffmpeg activated?
by artisanicview
Thu Jun 01, 2006 2:24 am
Forum: Interface & Tools
Topic: Dual monitor support
Replies: 2
Views: 2305

Dual monitor support

Im thinking on buying a second monitor for my laptop and I want to ask if Blender have support for dual monitor. A part of the UI in one monitor and another part of the UI in the second monitor.
by artisanicview
Thu Jun 01, 2006 2:21 am
Forum: Interface & Tools
Topic: Interface Feature requests
Replies: 5
Views: 3086

There is a triangle on the left that can hide the menus, so you can see more of the other stuff. LetterRip Yes, I sowit this option, but I think is a litle unhandly. Is more easy to hide the part with the version of the program (beacouse is the less used aspect of the top toolbar). If I want to kno...