Search found 2 matches

by GunHorse
Tue Sep 11, 2012 2:28 pm
Forum: Python
Topic: 2.5x PoseBone matrices
Replies: 3
Views: 1847

Ok I've found a workaround. I switched to using a rotation_quaternion+ custom-made translation vector. It is a stupid solution because all I need is already calculated by blender somewhere, waiting to be used, but it turns out it is easier to re-invent the wheel than figure out where blender hides i...
by GunHorse
Wed Sep 05, 2012 6:10 pm
Forum: Python
Topic: 2.5x PoseBone matrices
Replies: 3
Views: 1847

2.5x PoseBone matrices

Hello, I am trying to export the pose bone matrices from blender to use in my small application, and the problem is that my application uses absolute matrices. No matter how I try I end up either exporting matrices relative to parent bones or complete nonsense. Can you explain how I can obtain absol...