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- Thu Oct 25, 2012 2:51 am
- Forum: Rendering
- Topic: Equirectangular with limited y fov?
- Replies: 0
- Views: 811
I'm trying to build a repeating panoramic image with blender and the panorama equirectangular camera is almost the perfect solution to achieve this. In this use case, I don't want to see what's above or below the camera, and given the nature of the render it's not optimal for my particular requireme...