Search found 2 matches

by aliasguru
Mon Oct 29, 2012 9:08 pm
Forum: Rendering
Topic: Emission Shader in Cycles seems to clamp Strength Value
Replies: 1
Views: 1539

*solved*

Hey there, A classic case of PEBKAC (problem exists between keyboard and chair): In my Render Settings under the "sampling" tab, I had "clamp" set to a non-zero value. Thus, any color value in the image above a certain value would of course be clamped. Accidentally I had also saved this to my user p...
by aliasguru
Mon Oct 29, 2012 5:12 pm
Forum: Rendering
Topic: Emission Shader in Cycles seems to clamp Strength Value
Replies: 1
Views: 1539

Emission Shader in Cycles seems to clamp Strength Value

Hello all, First of all greetings to everyone here in the forum and thanks for developing this great tool! I stumbled across an issue which is somewhat strange: I create an arbitrary scene, add a plane and assign an emission shader to it. When I change the strength value to something between 0 and 2...