Search found 5 matches

by regg
Sun Jan 20, 2013 8:37 pm
Forum: Python
Topic: UI Panel for Specific Object in 2.65
Replies: 1
Views: 763

ok, it works, my bad in code :/
by regg
Wed Jan 16, 2013 9:23 pm
Forum: Python
Topic: UI Panel for Specific Object in 2.65
Replies: 1
Views: 763

UI Panel for Specific Object in 2.65

Hello, can anyone tell me why this Panel method doesn't work in 2.65 like it was working in Blender 2.63?: @classmethod def poll(cls, context): if context.object.name.starstwith('MyMesh'): return len(context.object.data.name) I mean in 2.63 with this classmethod Panel i've created was displayed only...
by regg
Thu Dec 27, 2012 8:23 pm
Forum: Python
Topic: Shape Keys Import and Export
Replies: 5
Views: 4119

Hey CliveP, thank You for fast response... The problem i have, is not to add a data in required arrays but to do it automaticaly from file. After exporting data from another project i've got a file with 1,7k line data for all shapekey morphs. I need to read that file via python instead of rewrite al...
by regg
Thu Dec 27, 2012 4:10 pm
Forum: Python
Topic: Shape Keys Import and Export
Replies: 5
Views: 4119

Thank You CliveP! That code got me to understand more of shapekeys structure via code. (btw, good lucid Python style should be awarded!) Exporting keys data works great, i've even quickly added slider values onto it, but I'm still going dizzy if I think how to read it right. I dont want to take adva...
by regg
Tue Dec 11, 2012 8:56 pm
Forum: Python
Topic: Shape Keys Import and Export
Replies: 5
Views: 4119

Shape Keys Import and Export

Hello Everyone I'm creating a simple script for deforming some base mesh i am working with via Shape Keys. I've got a basic question for it: Is it possible to import/export shapekey modifiers via Python? For Example: I want to create set of few deformations to default monkey head (like nose lenght, ...