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- Wed Jan 09, 2013 5:26 pm
- Forum: Animation
- Topic: applying BVH onto a mesh different from rest pose
- Replies: 1
- Views: 2816
Hi all, I am trying to apply a bvh animation (CMU) on a mesh, which however does not match the rest pose of the BVH. I understand that one possibility is to modify the mesh so that it does match, but I do not want to go that way. The other possibility is to adjust the rest pose, but that destroys th...