Search found 10 matches
- Tue Jul 23, 2013 7:29 pm
- Forum: Blender Open Projects
- Topic: Project:Wrectifed
- Replies: 1
- Views: 8303
Update
ok, 3d logic = working Torque Doll = working ok on high end pc's Action rig = working great Need -> Snap code upgrades, help with parenting in the BGE vs BGUI Project has 5 members so far, Story, maps, items, enemies, vehicles need concept drawings, http://blenderartists.org/forum/showthread.php?284...
- Wed Jun 12, 2013 6:23 am
- Forum: Interactive 3d
- Topic: Bge slow on and 8core cpu?
- Replies: 8
- Views: 11859
- Mon Jun 10, 2013 8:14 pm
- Forum: Interactive 3d
- Topic: Bge slow on and 8core cpu?
- Replies: 8
- Views: 11859
- Mon Jun 10, 2013 8:11 pm
- Forum: Foundation and Websites
- Topic: Supporting BGE development
- Replies: 1
- Views: 7879
- Mon Jun 10, 2013 8:04 pm
- Forum: Blender Open Projects
- Topic: Open Project VERSE style?
- Replies: 5
- Views: 12530
- Mon Jun 10, 2013 8:03 pm
- Forum: Blender Open Projects
- Topic: Open Project VERSE style?
- Replies: 5
- Views: 12530
I am learning python, (just made my first script from scratch)stiv wrote:Verse was an interesting project, but it never really went much beyond a proof of concept.
http://www.pasteall.org/blend/22037
but don't know C++ yet,
after project wrectified this is my #1 order of buisness

- Mon Jun 10, 2013 6:25 pm
- Forum: Foundation and Websites
- Topic: Supporting BGE development
- Replies: 1
- Views: 7879
Supporting BGE development
I am making a game, called project wrectified, it will use user generated content, and a online "exchange" where ads will be served, I am donating all ad revenue to the BGE. the game will make use of 3d logic node based modular components, who can help me from inside the foundation? I have 3d nodes ...
- Mon Jun 10, 2013 4:26 pm
- Forum: Academic & Research
- Topic: Logic nodes as AI
- Replies: 0
- Views: 6915
Logic nodes as AI
Proposal: True AI from Blender Logic Requirements: C++ / C coder Use randomness seeds to populate a 2d or 3d node structure, define goals, like touch object with property "Water", when a behavior fulfills a goal, save its randomness seed, The items used to populate the nodes are like "memories" but ...
- Mon Jun 10, 2013 3:47 pm
- Forum: Blender Open Projects
- Topic: Open Project VERSE style?
- Replies: 5
- Views: 12530
- Mon Jun 10, 2013 3:32 pm
- Forum: Blender Open Projects
- Topic: Project:Wrectifed
- Replies: 1
- Views: 8303
Project:Wrectifed
Open Source BGE Project Project:Wrectified Goals: teach science and physics, with lasers robots and explosions. Perks: 1. Ad revenue system for contributing to BGE development 2. "Torque Dolls" - http://www.youtube.com/watch?v=LZ7iI9GhbcA Using Rigid bodies to make a skeleton, linked with 6d0f joint...