Search found 5 matches

by kayyy
Fri Aug 30, 2013 8:35 pm
Forum: Animation
Topic: Flip pose for a whole animation, all keys
Replies: 3
Views: 14739

Be warned that my FlipAnimation plug-in refuses to work with version newer than 2.6.2. I had no time to fix this
by kayyy
Tue Apr 30, 2013 2:14 pm
Forum: Python
Topic: API changes? Animation add-on doesn't work since 2.63
Replies: 1
Views: 1289

I did some further investigation and found out that after the paste pose operator returned successfully the follwing debug statement print (context.active_pose_bone, " (after): ", context.active_pose_bone.rotation_quaternion) showed reasonable i.e. correct values for the considered bone's keyframe. ...
by kayyy
Mon Apr 29, 2013 2:53 pm
Forum: Python
Topic: API changes? Animation add-on doesn't work since 2.63
Replies: 1
Views: 1289

API changes? Animation add-on doesn't work since 2.63

My FlipAnimation add-on works fine until version 2.62 but refuses to work on newer versions. The main purpose of it is taking a range of keyframes of the currently active action and perform a Copy Pose and Paste X-flipped Pose on every relevant frame. So depending on the selected mode, either the wh...
by kayyy
Wed Apr 24, 2013 9:51 am
Forum: Interface & Tools
Topic: Zoom broken since upgrading to OS X Lion
Replies: 16
Views: 11805

Thanks tackyattack :-), works fine in 3D view. I tried to figure out how to convince Blender to zoom in image editor too but without success. It still scrolls up, down, right or left but no zooming.
Has anybody find out how to do this?
by kayyy
Thu Mar 07, 2013 1:31 pm
Forum: Animation
Topic: Flip pose for a whole animation, all keys
Replies: 3
Views: 14739

2 years and 2 months later :-) I ran into same problem and have developed an add-on called Flip Animation. It iterates over all keyframes of an action and creates the exact mirrored poses. Altenatively there is an append mode which considers a specified range only and appends the X-flipped poses aft...