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- Sat Mar 23, 2013 1:49 pm
- Forum: User Questions that really belong on blenderartists.org
- Topic: Preserve control rig while exporting from Blender to Maya
- Replies: 0
- Views: 1996
How to Preserve control rig while exporting from Blender(2.63) to Maya(2013) I've used many formats like .dae ,.fbx and .obj But of no use Even if the Skeletal rig is maintained it is all messed up and the Control Rig is gone. Does anyone Know How to Fix this!! Please Help!! Thanks in Advance !!