Search found 5 matches

by andrea182
Fri May 24, 2013 12:40 am
Forum: Interactive 3d
Topic: Texture in the game engine
Replies: 1
Views: 7243

Texture in the game engine

Hi to everyone, i've a question,when i import a model for example a car (ex.audi r8 take from blendswap.com) it is so good in rendering mode but when i try to put it into game engine the texture dosen't seem to work and the result is like this http://postimg.org/image/replr7sr5/ that's because dosen...
by andrea182
Wed May 22, 2013 1:33 am
Forum: Python
Topic: TCP server
Replies: 6
Views: 2200

game engine is whole different story, maybe look at blenderartists.org for examples how to thread a server in BGE there is no way to run the server outside the game engine?i see that in earlier version of blender there was the possibility of lunch the server by "enable script links" and then associ...
by andrea182
Wed May 22, 2013 12:37 am
Forum: Python
Topic: TCP server
Replies: 6
Views: 2200

see: http://www.blender.org/documentation/blender_python_api_2_67_release/info_gotcha.html#strange-errors-using-threading-module first thanks a lot for the answer,but i can't understand where is the error... why it works when i use run script but it doesn't when i press "P" button...how can i fix i...
by andrea182
Tue May 21, 2013 7:59 pm
Forum: Python
Topic: TCP server
Replies: 6
Views: 2200

i've fix some error but i don't understand why i press "run script" it works fine but when i press "P" button on the game engine it crash... the code is below and the projects is at the url at the end on the page from threading import Thread import socket import time import sys import bpy def myfunc...
by andrea182
Sun May 19, 2013 9:57 pm
Forum: Python
Topic: TCP server
Replies: 6
Views: 2200

TCP server

Hi to everyone, i've a python script that create a TCP server and when i use that script on python without blender it works fine,but when i try to use it in blender it crash... the code is below: # a simple tcp server import socket HOST = '127.0.0.1' # Symbolic name meaning the local host PORT = 500...