Search found 13 matches

by Akos
Thu Sep 05, 2013 10:31 am
Forum: Coding Blender
Topic: Cach file bphys format
Replies: 0
Views: 9106

Cach file bphys format

Hi ,

I'm trying to write a code that will need the cash data stored in the .bphys files generated while the bake-ing process. Can somebody give me a a link/ or explain me how the this file format looks like.

Thank you ,
A.
by Akos
Mon Sep 02, 2013 6:41 pm
Forum: Python
Topic: Exporting Two Colored Smoke scene with the heat property
Replies: 0
Views: 921

Exporting Two Colored Smoke scene with the heat property

Hi there, it's me again :shock: Now I'm trying to export the heat. I saw some tutorials about having one domain object and 2 sources for the smoke with different colours. Since in the density file there is no difference between the red and green smoke it uses the heat property and a colour grid (tem...
by Akos
Fri Aug 30, 2013 9:56 am
Forum: Python
Topic: Objects changing their position or not during the Animation
Replies: 1
Views: 1544

Objects changing their position or not during the Animation

Hi, I'm trying to improve an exporter from blender (exporting animation). The exporter is working, the only problem is that for every frame he exports all the mesh data (which takes a late of space if the scene is a complex one). But the most of the objects are not changing their position/form durin...
by Akos
Fri Aug 30, 2013 9:36 am
Forum: Python
Topic: Participating Media / SMOKE
Replies: 3
Views: 1327

I find it 8)

If someone else is looking for it, then you can find it in :

Code: Select all

bpy.data.object['CubeDomain'].modifiers['Smoke'].domain_settings.density
A.
by Akos
Mon Aug 26, 2013 5:51 pm
Forum: Python
Topic: Participating Media / SMOKE
Replies: 3
Views: 1327

Still i can't find it. :( All I'm finding in the net is how to create a voxel data, but noting on were is it stored in blender, or how could i get it/export it.

If somebody could help me out I would be really grateful,
A.
by Akos
Fri Aug 23, 2013 5:30 pm
Forum: Python
Topic: Participating Media / SMOKE
Replies: 3
Views: 1327

Participating Media / SMOKE

Hi everyone, I want to make an exporter that takes the interior of the Domain Box of the smoke scene. (the Domain Box should be divided into smaller boxes and each of them should have a density value of [0-1] ). In the output file ( .vol ) i want to have these values, so that i can recreate the smok...
by Akos
Thu Aug 08, 2013 6:01 pm
Forum: Python
Topic: Path
Replies: 4
Views: 1146

Thank you a lot !

Sorry for my ambiguous language. I'm new to this environment and a beginner in programming.
by Akos
Thu Aug 08, 2013 11:02 am
Forum: Python
Topic: Path
Replies: 4
Views: 1146

:oops: Thanks, but they didn't worked out for me. They were returning the following directories : /tmp/ and /home/akos/soft/blender/2.68/ And my intention were to find the directory were the .blend file is, which is : /home/akos/scenes/car Do you have any suggestion ? Or anybody else ? Thanks again,...
by Akos
Wed Aug 07, 2013 1:50 pm
Forum: Python
Topic: Path
Replies: 4
Views: 1146

Path

Can anyone show me how can i find the path of the working folder. I am trying to make a code in which i inted to create a file.txt . The only problem is that if i dont specify the path I creates it in the blender source code folder and the in the folder where my objects are. I tryed bpy.path, but it...
by Akos
Fri Jul 19, 2013 9:29 am
Forum: Python
Topic: Selecting Object
Replies: 3
Views: 1073

Thank you a lot guys, if worked out the bpy.context.scene.objects.active

Akos
by Akos
Thu Jul 18, 2013 2:10 pm
Forum: Python
Topic: Selecting Object
Replies: 3
Views: 1073

Selecting Object

i need to change the corrent selected object in the phyton code. Basecally i want to get the same result as clicking with the right click of the mouse of an object (selecting it). By this the bpy.context.object will be changed. I cant change directly the bpy.context.object because it is a readonly o...
by Akos
Thu Jul 11, 2013 9:36 am
Forum: Python
Topic: Texture Storing and reprezentation
Replies: 2
Views: 951

If you (or anybody) could point me into a more resticted part of the documentation, that would be wanderfull. Right now i'm only interested where is the texture information stored and how can i access it
by Akos
Wed Jul 10, 2013 4:26 pm
Forum: Python
Topic: Texture Storing and reprezentation
Replies: 2
Views: 951

Texture Storing and reprezentation

Hi there, I'm trying to understand how the texture information is stored in the pythone code but i got stuck. The Blender API documentiton is so huge i got lost in it. I tink the texture infomation is tored somewhere in the : bpy.data.textures I'm trying to inpruve an exporter but since i don't real...