Rendering in´t the problem (yet ^^). And if i render an animation i always do it in individual frames.
The thing is that the simulation itself isn´t baking through ´till the end of the animation. It always stops at a point.
Before i can render somthing the imulation has to be calculated.
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Hello guys! I´ve got to do a watersimulation over 800 frames because it has to be a video without any cut. It all hast to be in one flow. Now the problem is: everytime i leave the pc baking the simulation, it breaks at some point. It says the imulation is complete but there were only 160 frame baked...