Search found 12 matches
- Wed Sep 25, 2013 4:29 pm
- Forum: Rendering
- Topic: Blender Crashes on GPU render
- Replies: 4
- Views: 10416
Hmmm, haven't had a problem like this before. Would it be possible for you to upload your blend file somewhere? I'll check if it crashes on my side. Sound like something with your render settings if it works in preview mode. Does it still crash if you turn off all textures? Difficult to say what the...
- Wed Sep 25, 2013 4:14 pm
- Forum: Rendering
- Topic: Rendering Problem
- Replies: 2
- Views: 7159
- Mon Aug 12, 2013 12:25 pm
- Forum: Rendering
- Topic: Cycles rendering in latest Blender version (2.68)
- Replies: 2
- Views: 8076
ATI cards use OpenCL for cycles rendering, which is currently on hold. You can't select them for GPU rendering at the moment. As for the noise, this is very scene dependent. All path-tracers like cycles or arnold suffer when it comes to interior scenes but thrive in exterior, brighter scenes. One th...
- Mon Aug 12, 2013 12:09 pm
- Forum: Rendering
- Topic: intel core i3 1.9 ghz
- Replies: 1
- Views: 10918
An i3 will work, but will be quite slow. It would be better to get at least an i5. 4gig memory might be ok for product shots, but for larger scenes it might not be enough. Textures eat up ram so you might have to limit texture resolution depending on scene size. Depends on what you want to do with b...
- Thu Aug 08, 2013 9:02 am
- Forum: Interface & Tools
- Topic: User unterface and usability
- Replies: 18
- Views: 5554
What is comfortable for one might not be comfortable for somebody else. I come from using Autodesk products, but once I started getting into blender, it just flowed much more easily for me. I can model twice as fast as I ever could in Max. Once you get the hang of the interface and keyboard shortcut...
- Thu Aug 08, 2013 8:45 am
- Forum: Rendering
- Topic: Changing rendering engine independent?
- Replies: 1
- Views: 7372
- Mon Jul 15, 2013 11:49 am
- Forum: Rendering
- Topic: Texture in "Texture viewport" differ from rendered
- Replies: 1
- Views: 11703
I've had the same problem before. I've found that using Material view instead of Textured seems to give a more accurate representation of what the render will look like and how the texture is mapping. Also, if you really need textured view, select you image texture node and go to the texture panel. ...
- Mon Jul 15, 2013 10:50 am
- Forum: Rendering
- Topic: Render noise?
- Replies: 2
- Views: 8179
- Mon Jul 15, 2013 10:40 am
- Forum: Rendering
- Topic: Black screen when rendering
- Replies: 1
- Views: 12291
When I open up the scene, its set to Blender Render for some reason, but there are cycles BSDF's in the node editor. I switched to cycles and it renders fine (besides missing textures). Which renderer was used to set this up? If its meant for cycles, then just change back to cycles in the menu on to...
- Mon Jul 15, 2013 10:16 am
- Forum: Rendering
- Topic: Can't view object in render mode if the object parented to a
- Replies: 2
- Views: 10421
- Mon Jul 15, 2013 9:07 am
- Forum: Rendering
- Topic: Cycles: Fresnel term is incorrect - changes are needed.
- Replies: 8
- Views: 27554
fresnel problem
Hi Dmitry Thanks for the blend file. The problem was that my lights were not bright enough. Had them at 300. Brecht is (I think) still working on an uber-shader for cycles. Maybe he will sort this out in that shader. That would be the easiest solution as far as I can see. Don't really know the inner...
- Thu Jul 11, 2013 3:29 pm
- Forum: Rendering
- Topic: Cycles: Fresnel term is incorrect - changes are needed.
- Replies: 8
- Views: 27554