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- Sun Oct 20, 2002 4:55 pm
- Forum: Rendering
- Topic: Renderman Support Started
- Replies: 96
- Views: 43085
i have only looked a few minutes into the code....but i think the best solution would be: - removing the scanline renderer from the main app - making it a standalone app (idealy with renderman interface) - making a "maya-like" shader editor - making blender export renderman files and shaders i think...