Search found 10 matches

by darklynx
Thu Oct 06, 2005 6:33 pm
Forum: Documentation & Education
Topic: .Blend file format documentation needed
Replies: 4
Views: 2815

Thanks!It's not excactly what i needed but it sure is a great help.
by darklynx
Thu Oct 06, 2005 11:02 am
Forum: Documentation & Education
Topic: .Blend file format documentation needed
Replies: 4
Views: 2815

.Blend file format documentation needed

I found out that many people want to use .blend files in their programs(i am one of them).However it's a little hard to do so because there is no documentation about the file format. The only solution is search deep in the source code,which can be a little frustrating for someone who doesn't know Py...
by darklynx
Thu Oct 06, 2005 10:43 am
Forum: Interactive 3d
Topic: Using blender to create models for OpenGL program
Replies: 7
Views: 7652

If you want to take advantage of every information stored in a .blend file why don't you make your own .blend file loader?Just study the file format(there is no documentation as far as i know,but the source code will do) and load required data manually.After all,OpenGL does not have its own 3D graph...
by darklynx
Fri Nov 01, 2002 12:01 pm
Forum: News & Chat
Topic: Blender's imports-exports
Replies: 35
Views: 17735

Hmmm... with the current status of things I assume that the .blend file format is available and perhaps even documented somewhere? [note to myself: get someone to tell me where to find that] How about setting up some form of generic parser, maybe even as an external program that could simply conver...
by darklynx
Fri Nov 01, 2002 11:40 am
Forum: Coding Blender
Topic: Compiling Blender with Dev-C++
Replies: 2
Views: 7390

:idea: A guy with the nick nicolatesla released documentation on working Blender source with VC++ 6.0.
http://webpages.charter.net/nikolatesla ... ompile.zip
Maybe this article will help you.After all VC++ and DevC++ aren´t that different.
by darklynx
Mon Oct 28, 2002 8:01 pm
Forum: News & Chat
Topic: Blender's imports-exports
Replies: 35
Views: 17735

Blender's imports-exports

No i'm not talking about commercial affairs :wink: One of Blender's greatest disadvantages is to my opinion that you can't import or export to other 3d file types than .blend. It would be great if the next version could import/export .3ds files.Although Blender is almost perfect :D it could kick ass...
by darklynx
Mon Oct 21, 2002 9:54 am
Forum: News & Chat
Topic: If people could install it, I'm certain more would give back
Replies: 4
Views: 7838

If installing Blender Publisher is difficult why don´t we make an installation wizzard or something that would make things easier?We have the source code now,we can do everything :)
by darklynx
Mon Oct 21, 2002 9:50 am
Forum: News & Chat
Topic: nvidia GeForce2 MX 400 not work with Blender
Replies: 16
Views: 14713

Audio problems with Geforce MX400 don´t always come up.I have the same model and no problems occur with sound. One question:I have major problems with a bug on the 2.24 version of Blender:when I close the program(with the File-Quit command;any other way of closing Blender forces the system to crash)...
by darklynx
Mon Oct 21, 2002 9:40 am
Forum: News & Chat
Topic: Blender & VRML
Replies: 5
Views: 8152

Blender & VRML

Ave!I don´t know if it´s the right place to ask but does anyone know how Blender works with VRML scripts?I know I can import them but they didn´t seem to work properly(when i imported my own scripts).
By the way am i the only Greek Blender user existing?
by darklynx
Mon Oct 21, 2002 9:31 am
Forum: Interface & Tools
Topic: The toolbar is missing.
Replies: 10
Views: 22217

Ave!Indeed Blender NEEDS a toolbar! 8)