Search found 49 matches

by ray_theray
Sun Sep 11, 2005 11:31 pm
Forum: Rendering
Topic: Rendering with Radiance
Replies: 5
Views: 5784

Say, thanks for your interest (though I would be loathe to call myself a programmer as much as a script enthusiast ;-) ). First of all, you should be able to use the "underbelly" programs to Desktop Radiance without CAD software. The script only uses the Radiance programs (those common to any distri...
by ray_theray
Sun Jun 06, 2004 11:15 pm
Forum: Rendering
Topic: how to do an ice cube?
Replies: 5
Views: 3305

<First of all, questions about usage of Blender have a better chance at responses at www.elysiun.com - No harm, no foul though :wink: > For the cube, I would start by adding a mesh cube, and then fractal subdivide each face a little. It could be smoothed out using subsurf. For the material, it depen...
by ray_theray
Mon Dec 29, 2003 7:31 pm
Forum: News & Chat
Topic: More tracing, now with refraction!
Replies: 81
Views: 31132

Have you tried rendering with the unified renderer? IIRC, particles are rendered internally in another pass than everything else.
by ray_theray
Fri Dec 26, 2003 6:45 am
Forum: Coding Blender
Topic: How to change splash screen
Replies: 1
Views: 2485

In the BF tree, look for a folder called "release" then go to "datafiles" and there will be a file called datatoc.c. Compile this single file (e.g. gcc -o datatoc datatoc.c or something like that). Then run "datatoc splash.jpg" and it will be encoded into a jpg.c file. Make sure that the file is cal...
by ray_theray
Thu Dec 04, 2003 4:01 am
Forum: Python
Topic: Problem with GUI API (2.30)
Replies: 5
Views: 2032

OK, I see what's happening. I inserted "print evt" at the beginning of the button event handler. When the menu is toggled, for some reason or another, event 6 is sent and an event 4 simultaneously. I've had strange anomalies like this every now and then, where two events are sent, and the only way I...
by ray_theray
Wed Dec 03, 2003 3:49 am
Forum: Python
Topic: Problem with GUI API (2.30)
Replies: 5
Views: 2032

Sorry, I took a look at this the other day but didn't post anything. To start with (forgive me, just need to make sure), is the menu event being handled by the main event handler or the button event handler? Maybe it would help if you posted a link to the whole code, because this seems fairly abnorm...
by ray_theray
Thu Nov 27, 2003 1:37 am
Forum: Python
Topic: How to create a simple cube ?
Replies: 2
Views: 1635

import Blender from Blender import NMesh #====================================== def drawBox(): #====================================== meshBox = Blender.NMesh.New("box") # Vertex # Front Vertices meshBox.verts.append(NMesh.Vert(-10.0, -10.0, -10.0)) #0 meshBox.verts.append(NMesh.Vert(10.0, -10.0, ...
by ray_theray
Sat Aug 23, 2003 1:09 am
Forum: Coding Blender
Topic: Prob in drawobject.c
Replies: 2
Views: 2053

No, that's just my sloppy nomenclature :wink: .
I forgot to change the directory name in WinCVS, but I made sure that the cvsroot points to tuhopuu2.

Wait, forget it - fixed with another checkout of the source directory. Sorry for filling up space! :oops:
by ray_theray
Fri Aug 22, 2003 3:10 am
Forum: Coding Blender
Topic: Prob in drawobject.c
Replies: 2
Views: 2053

Prob in drawobject.c

When compiling Tuhopuu 2 under cygwin, I get to the source/blender/src and fail with this error: ../blenlib/BLI_winstuff.h:34: warning: ignoring #pragma warning drawobject.c: In function `drawmeshwire': drawobject.c:2412: `G_DRAWEDGES' undeclared (first use in this function) drawobject.c:2412: (Each...
by ray_theray
Fri Aug 08, 2003 12:38 am
Forum: Coding Blender
Topic: Problem to compile Tuhopuu
Replies: 2
Views: 2510

I had trouble compiling keymaker under cygwin until I installed openssl through cygwin's installer. Try that.
by ray_theray
Sun Jul 27, 2003 4:04 am
Forum: News & Chat
Topic: My first hemispherical dome projected animation..
Replies: 4
Views: 2182

Ah, I guess that's why it didn't get much media until afterwards. Well, I guess we'll just have to see. Oh, and no need to apologize :wink: .
by ray_theray
Thu Jul 24, 2003 9:17 pm
Forum: News & Chat
Topic: My first hemispherical dome projected animation..
Replies: 4
Views: 2182

Oh my goodness! I forgot about it until I saw the article in the paper yesterday. Crud, are they going to show them again? Oh, and did you take the class beforehand? Man, I just missed everything :P . I hope the debut went well.
by ray_theray
Wed Jul 02, 2003 8:30 pm
Forum: Python
Topic: Report problems with the new Python API here please!
Replies: 72
Views: 19956

This doesn't work: objs = Blender.Object.Get() #objs returns ['Plane', 'Camera', etc...] for obj in objs: #obj returns Plane (no quotes) name = obj.getData() Fails with AttributeError: 'str' object has no attribute 'getData()' Also, it appears that materials are now linked to objects (before it was ...
by ray_theray
Sat Jun 28, 2003 9:40 pm
Forum: Python
Topic: Writing an export script
Replies: 5
Views: 3740

If anything, avoid the Mesh module. It was started as NaN went bankrupt, and never really finished and as I understand it is getting scrapped completely. Simply use the NMesh module instead. There are also plenty of export scripts floating around that you can look at (povanim, yable, etc.). Good luck!
by ray_theray
Tue Jun 24, 2003 1:20 am
Forum: Interactive 3d
Topic: SOLID BACK
Replies: 11
Views: 3938

Yay^2! This exciting news, I can't wait to see the new big bad blender WITH a working game engine (whenever it will get released). Thanks a million for sharing, ton! :P