Search found 8 matches

by Spectre-7
Tue Apr 27, 2010 8:38 pm
Forum: Blender Open Projects
Topic: Sintel logo/indentity
Replies: 278
Views: 128030

by Spectre-7
Tue Apr 27, 2010 2:44 am
Forum: Blender Open Projects
Topic: Sintel logo/indentity
Replies: 278
Views: 128030

by Spectre-7
Sat Apr 24, 2010 12:27 pm
Forum: Blender Open Projects
Topic: Sintel logo/indentity
Replies: 278
Views: 128030

Here's my entry numero dos. Click to enlarge.

Image

SVG can be acquired right here.
by Spectre-7
Thu Apr 22, 2010 3:47 pm
Forum: Blender Open Projects
Topic: Sintel logo/indentity
Replies: 278
Views: 128030

Hy, here is my proposition: http://pagesperso-orange.fr/lechat56/divers/dragon_sintel.png Holy cow... It seems that great minds think alike. http://sites.google.com/site/spectre7/Home/Sintel_Logo_20100422-02-sm.png SVG version available here. Grrr... and it only now occurs to me that the T is readi...
by Spectre-7
Tue Apr 08, 2008 8:27 am
Forum: Interface & Tools
Topic: Feature Request: Enhanced Wireframe Mode
Replies: 6
Views: 3238

Spectre-7, In a later/st Blender-version there's a little cube-icon(spread the 3D-view wide enough to see it) which allows you to 'Occlude background geometry', this applies to wireframe-mode as well. Niels Thank you, but I'm familiar with the feature, and it's neither what I'm looking for nor prop...
by Spectre-7
Tue Apr 08, 2008 7:58 am
Forum: Interface & Tools
Topic: Feature Request: Enhanced Wireframe Mode
Replies: 6
Views: 3238

Feature Request: Enhanced Wireframe Mode

Problem: When working on complex meshes, it's often necessary to use wireframe mode to reveal occluded features. Unfortunately, this view can be confusing, and it's sometimes difficult to discern the relationship of nearby or overlapping geometry. Current Fix/Workaround: The artist can use Viewport...
by Spectre-7
Thu Aug 10, 2006 10:09 pm
Forum: Documentation & Education
Topic: Is there something wrong? pls HELP!
Replies: 1
Views: 3477

Python is a scripting/programming language, which is used in Blender for a number of scripts that provide extra functionality. It's not required, but I highly recommend you download and install it. Head over to http://www.python.org/ for more information on that. As for a good place to start, I can'...
by Spectre-7
Thu Aug 10, 2006 12:15 am
Forum: Documentation & Education
Topic: how to change wall thickness in Tube object?
Replies: 3
Views: 9232

This technique is a little easier, I think. After you've selected all faces (Face Mode -> A), hit 'E' to extrude and then immediately click LMB to complete the extrusion. Now tap 'ALT-S' to shrink/fatten (aka Scale along Normals). With this method, the faces won't be tapered - They'll be exactly the...