I would certainly be a nice addition.
Also having a similar method for changing the lens size of the camera dynamically would be ultra cool.
Check out this free japnese 3d modeler for the same.
http://www.metaseq.net/english/index.html
Search found 14 matches
- Thu Mar 23, 2006 1:09 pm
- Forum: Interface & Tools
- Topic: feature request: mouse scroll zoom like sketchup & archi
- Replies: 3
- Views: 3028
- Tue Jan 31, 2006 2:52 am
- Forum: News & Chat
- Topic: Blenderart #2 Released
- Replies: 15
- Views: 16360
If it's possible, it would be great to have a version of the magazine that is more PDA friendy. I use "Adobe Reader for the Palm OS" to read it on my PDA and it seems that some of the text is actually a graphic. Thanks again! Well that would not be possible just yet, first I dont have any PDA so I ...
- Sun Jan 29, 2006 8:06 am
- Forum: News & Chat
- Topic: Blenderart #2 Released
- Replies: 15
- Views: 16360
- Sun Sep 18, 2005 2:15 pm
- Forum: News & Chat
- Topic: Blenderart Magazine - Article submission open
- Replies: 2
- Views: 6930
Blenderart Magazine - Article submission open
Hi all, As you will be already aware we have started work on producing the bimonthly blenderart-magazine for the blender community. Here is elysiun thread: http://www.elysiun.com/forum/viewtopic.php?t=51012 We are now open for articles submissions. Please read here about article submission. http://g...
- Wed Aug 17, 2005 3:20 am
- Forum: Testing Builds
- Topic: Tuhopuu / Linux (2005-8-20)
- Replies: 3
- Views: 5553
JoOngle Thanks for the build. I have a query earlier tuhopuu (I cant recall how earlier ;) used to have no visible pivot dots, instead they had little cordinates. For a complex scene that build was great, unfortunately it stopped working after I upgraded to FC4. I want to know whether it can be enab...
- Wed Mar 09, 2005 3:24 am
- Forum: Coding Blender
- Topic: Language Translation
- Replies: 0
- Views: 1799
Language Translation
Hi,
Can anyone tell me whats the process of tranlating the blender UI to 'Devnagari', I checked the blender and it shows up all the langauages that Fedora3 supports and that include indic languages support.
I hope the procedure would be not much complicated, any way its worth a try.
gaurav
Can anyone tell me whats the process of tranlating the blender UI to 'Devnagari', I checked the blender and it shows up all the langauages that Fedora3 supports and that include indic languages support.
I hope the procedure would be not much complicated, any way its worth a try.
gaurav
- Mon Feb 28, 2005 2:50 am
- Forum: Testing Builds
- Topic: Tuhopuu3 / Linux (2005/02/22) update
- Replies: 2
- Views: 3200
Thanks for the build Gabio. I seem to have a problem. The touphu is loosing the info of viewport background image some times. A bit better explaination I had a model going on and there is a reference image that i have put up in the viewport background. Some time when I reopen the blend file the back...
- Wed Feb 23, 2005 3:34 am
- Forum: Testing Builds
- Topic: Tuhopuu3 / Linux (2005/02/18)
- Replies: 3
- Views: 3421
- Sun Dec 12, 2004 1:45 am
- Forum: Rendering
- Topic: New official build of Yafray when?
- Replies: 5
- Views: 3655
I was also waiting for a new release, its getting really itchy from past few weeks since the last release of yafray was in august. Will it be released with blender2.36?? just curious!! eeshlo wrote It would be nice if the testbuild forum posters would include yafray builds from time to time, which h...
- Wed Sep 01, 2004 1:24 am
- Forum: Coding Blender
- Topic: need to change default max resolution supported HELP!
- Replies: 5
- Views: 3379
z3r0_d Thanks for the info I was think in of searching through the reams of c an .h files to check the part. Not I will see exactly where it is. And If you can then please let me know how this parts rendering works. Is there any docu for this (Opps ! I better check the documentation first). Again t...
- Tue Aug 31, 2004 1:10 am
- Forum: Coding Blender
- Topic: need to change default max resolution supported HELP!
- Replies: 5
- Views: 3379
z3r0d No I haven't loaded image that big. My system is mealsy as compared to specs that will handle it. I dont have to bother about the rendering as it will be done at clients end. He deals with these kind of stuff, posters and all. The 'detail' is the requirement of the client not mine. So I have ...
- Mon Aug 30, 2004 3:03 am
- Forum: Coding Blender
- Topic: need to change default max resolution supported HELP!
- Replies: 5
- Views: 3379
need to change default max resolution supported HELP!
Well I am in sort of problem here. My client need to render upto resolutions in access of 20000x20000 and the default of resolution supported is half of that.. Here is what I am doing. http://www.ironcode.com/gog/ganesh-samlple1-mark.jpg The model needed to be quite detailed and it has to be printed...
- Tue Aug 03, 2004 2:26 am
- Forum: News & Chat
- Topic: Blender Splash needed!
- Replies: 36
- Views: 18025
- Mon Aug 02, 2004 2:48 am
- Forum: News & Chat
- Topic: Blender Splash needed!
- Replies: 36
- Views: 18025
I had done one splash . If that would be useful. I dont have the font for the text so I just put the place holder for the text of earlier splash. The apache is blender model and rendered, but text texture, background, the propeler movement, on it and some touch up was done in GIMP. If that makes it ...