Search found 14 matches

by gauravnawani
Thu Mar 23, 2006 1:09 pm
Forum: Interface & Tools
Topic: feature request: mouse scroll zoom like sketchup & archi
Replies: 3
Views: 2766

I would certainly be a nice addition.

Also having a similar method for changing the lens size of the camera dynamically would be ultra cool.

Check out this free japnese 3d modeler for the same.
http://www.metaseq.net/english/index.html
by gauravnawani
Tue Jan 31, 2006 2:52 am
Forum: News & Chat
Topic: Blenderart #2 Released
Replies: 15
Views: 15655

If it's possible, it would be great to have a version of the magazine that is more PDA friendy. I use "Adobe Reader for the Palm OS" to read it on my PDA and it seems that some of the text is actually a graphic. Thanks again! Well that would not be possible just yet, first I dont have any PDA so I ...
by gauravnawani
Sun Jan 29, 2006 8:06 am
Forum: News & Chat
Topic: Blenderart #2 Released
Replies: 15
Views: 15655

kernond wrote:Looks great!! A huge improvement from the first issue. Thanks for all the hard work that goes into this project. Keep it up!
Content quality or appreance ?? :P
by gauravnawani
Sun Sep 18, 2005 2:15 pm
Forum: News & Chat
Topic: Blenderart Magazine - Article submission open
Replies: 2
Views: 6777

Blenderart Magazine - Article submission open

Hi all, As you will be already aware we have started work on producing the bimonthly blenderart-magazine for the blender community. Here is elysiun thread: http://www.elysiun.com/forum/viewtopic.php?t=51012 We are now open for articles submissions. Please read here about article submission. http://g...
by gauravnawani
Wed Aug 17, 2005 3:20 am
Forum: Testing Builds
Topic: Tuhopuu / Linux (2005-8-20)
Replies: 3
Views: 5256

JoOngle Thanks for the build. I have a query earlier tuhopuu (I cant recall how earlier ;) used to have no visible pivot dots, instead they had little cordinates. For a complex scene that build was great, unfortunately it stopped working after I upgraded to FC4. I want to know whether it can be enab...
by gauravnawani
Wed Mar 09, 2005 3:24 am
Forum: Coding Blender
Topic: Language Translation
Replies: 0
Views: 1715

Language Translation

Hi,

Can anyone tell me whats the process of tranlating the blender UI to 'Devnagari', I checked the blender and it shows up all the langauages that Fedora3 supports and that include indic languages support.

I hope the procedure would be not much complicated, any way its worth a try.

gaurav
by gauravnawani
Mon Feb 28, 2005 2:50 am
Forum: Testing Builds
Topic: Tuhopuu3 / Linux (2005/02/22) update
Replies: 2
Views: 2993

Thanks for the build Gabio. I seem to have a problem. The touphu is loosing the info of viewport background image some times. A bit better explaination I had a model going on and there is a reference image that i have put up in the viewport background. Some time when I reopen the blend file the back...
by gauravnawani
Wed Feb 23, 2005 3:34 am
Forum: Testing Builds
Topic: Tuhopuu3 / Linux (2005/02/18)
Replies: 3
Views: 3188

Thanks gabio

The new UI is really great, and for the first time I am going to use Tuohphu for work, graduation from bf-blender ;)

Havent checked all the features yet, but I am very much content not to leave the beautiful new UI.

gaurav
by gauravnawani
Sun Dec 12, 2004 1:45 am
Forum: Rendering
Topic: New official build of Yafray when?
Replies: 5
Views: 3406

I was also waiting for a new release, its getting really itchy from past few weeks since the last release of yafray was in august. Will it be released with blender2.36?? just curious!! eeshlo wrote It would be nice if the testbuild forum posters would include yafray builds from time to time, which h...
by gauravnawani
Wed Sep 01, 2004 1:24 am
Forum: Coding Blender
Topic: need to change default max resolution supported HELP!
Replies: 5
Views: 3085

z3r0_d Thanks for the info I was think in of searching through the reams of c an .h files to check the part. Not I will see exactly where it is. And If you can then please let me know how this parts rendering works. Is there any docu for this (Opps ! I better check the documentation first). Again t...
by gauravnawani
Tue Aug 31, 2004 1:10 am
Forum: Coding Blender
Topic: need to change default max resolution supported HELP!
Replies: 5
Views: 3085

z3r0d No I haven't loaded image that big. My system is mealsy as compared to specs that will handle it. I dont have to bother about the rendering as it will be done at clients end. He deals with these kind of stuff, posters and all. The 'detail' is the requirement of the client not mine. So I have ...
by gauravnawani
Mon Aug 30, 2004 3:03 am
Forum: Coding Blender
Topic: need to change default max resolution supported HELP!
Replies: 5
Views: 3085

need to change default max resolution supported HELP!

Well I am in sort of problem here. My client need to render upto resolutions in access of 20000x20000 and the default of resolution supported is half of that.. Here is what I am doing. http://www.ironcode.com/gog/ganesh-samlple1-mark.jpg The model needed to be quite detailed and it has to be printed...
by gauravnawani
Tue Aug 03, 2004 2:26 am
Forum: News & Chat
Topic: Blender Splash needed!
Replies: 36
Views: 16468

here comes more,

Image

Image

Image


All done in blender.

Sorry for the 2.34 text I didnt have any matching text so i just used place holder text for them.

Gaurav
by gauravnawani
Mon Aug 02, 2004 2:48 am
Forum: News & Chat
Topic: Blender Splash needed!
Replies: 36
Views: 16468

I had done one splash . If that would be useful. I dont have the font for the text so I just put the place holder for the text of earlier splash. The apache is blender model and rendered, but text texture, background, the propeler movement, on it and some touch up was done in GIMP. If that makes it ...