Search found 5 matches

by atariman5000
Thu Oct 24, 2002 6:54 pm
Forum: Interface & Tools
Topic: Materials/Texture Library
Replies: 17
Views: 21391

I agree with you leinad13. I too would like it to be this simple. I for one don't want to implement it with Python script, or have to access the library over a network/internet. I think the best option is to create the library so you access it, the same way you access other options in blender, with ...
by atariman5000
Thu Oct 24, 2002 3:40 am
Forum: Interface & Tools
Topic: IMPORT/EXPORT
Replies: 6
Views: 3838

You can export an object using DXF or VRML. You can import = Append an object into blender from another blender file. You can also import a DXF or VRML file into blender using the OPEN option. Using the OPEN option will no erase the work you have done; it will add the DXF or VRML object to your work...
by atariman5000
Wed Oct 23, 2002 7:48 am
Forum: Interface & Tools
Topic: Materials/Texture Library
Replies: 17
Views: 21391

One thing I didn't cover in my post is, how would python handle exporting textures to share with others?

- Atariman5000 -
by atariman5000
Wed Oct 23, 2002 4:17 am
Forum: Interface & Tools
Topic: Materials/Texture Library
Replies: 17
Views: 21391

I have a plan of action to fix this problem. 1. Create a file, such as the B.blend* file, to save all materials to. 2. Create an internal materials viewer. Explanation: First, the point of having an independent file would be that when you save your blender file, it would not save the entire library ...
by atariman5000
Fri Oct 18, 2002 11:54 pm
Forum: Interface & Tools
Topic: Materials/Texture Library
Replies: 17
Views: 21391

Materials/Texture Library

I would like to see a materials/texture library option available. So I can save materials/textures for use in other projects (without having to append them from another file each time I want to use them.) Also, maybe an import/export option in the library so users can share their materials/textures ...