Search found 4 matches
- Fri Feb 13, 2009 7:08 am
- Forum: Documentation & Education
- Topic: SSS input values
- Replies: 0
- Views: 1447
SSS input values
I have posted, under a different user name, on Blender Artists and cgtalk asking what the SSS input values relate to. I am curious about the measure. Scale makes sense to me as it is explained in the wiki as does the color, front and back inputs. Those are percentages. Radius is perhaps my biggest h...
- Thu Feb 28, 2008 4:36 am
- Forum: Blender Open Projects
- Topic: What are you missing in your gamedev toolchain ?
- Replies: 112
- Views: 82967
5) A window that shows Poly count and poly Budget that you can leave open...much like the one in max. I find the current poly count (top right corner) flawed because it counts Quads only. (i know you only have to divide by two, but it would be a nice addition :P ) To expand this, if I may. It would...
- Thu May 10, 2007 4:00 am
- Forum: Interface & Tools
- Topic: About feature requests
- Replies: 168
- Views: 113803
Because the way I may describe function may be completely different from the way another may describe the same function I cannot be sure if my search is actually not finding a function already requested. I might suggest that this forum, if it is not already, be purged perhaps of implemented function...
- Tue Feb 13, 2007 10:53 pm
- Forum: Interface & Tools
- Topic: About Blender interface...
- Replies: 106
- Views: 40021
I have used Max, Maya, Cinema, Bryce, ZBrush and tried to use LightWave but gave up on it. Blender has everything the rest do, you just have to learn the differences. Every designer has their own philosophy and this includes UI designers. Just because you can use one doesn't mean you will be able to...