Search found 8 matches

by Briggs
Mon Aug 11, 2008 6:58 pm
Forum: Coding Blender
Topic: BMesh Architecture
Replies: 3
Views: 2770

Re: No reply

[quote="Jasonlan"]I am yet to receive a reply, Thanks for sending the request though, Nathan. Jason Schluter[/quote] Jason, Sorry for the late reply. I am the author of the bmesh system and designed its structures, although they were built upon ideas from other similar systems. What kind of commerci...
by Briggs
Mon Feb 25, 2008 7:11 pm
Forum: News & Chat
Topic: I want to design a user interface for Blender
Replies: 24
Views: 10994

LetterRip, Blender is getting very powerful and robust, but almost anyone would admit that interface needs work. Additionally, I did mention that it it did appear that the GUI was a low priority, and you seemed to reiterate my point, for some unknown reason, so it would seem that I do have a clue. ...
by Briggs
Mon Oct 22, 2007 10:31 pm
Forum: News & Chat
Topic: Making Blender in Java
Replies: 53
Views: 36433

[quote="kAinStein"][quote="el_diablo"]I use only one desktop aplication written in Java, and that is OpenOffice. Based on its performance, I really wouldnt like to see Blender go Java route. The startup time is about 10X MS Office, UI drawing is noticably slower, and generally it seems a bit slugish...
by Briggs
Tue Oct 09, 2007 9:41 pm
Forum: Testing Builds
Topic: Bf-Blender, Bmesh branch, Windows, 2007/11/12 MSVC 8.0
Replies: 3
Views: 8285

[quote="blaize"]i havent tried it yet, but the video demonstration of 'bmesh' looks absolutely amazing :D although the fact that you have to cut the edges before you can connect them seems a bit time consuming. being a 3dsmax guy by trade i'd prefer the option to just select the edges and the press ...
by Briggs
Mon May 21, 2007 8:14 am
Forum: News & Chat
Topic: n-gons
Replies: 11
Views: 7363

Koba, Ton's stance on N-Gons I cannot say... you would have to ask him ;) That video is actually very old, and the reason there havn't been more like is because the code was just a 'proof of concept' I wrote over a 2 week period in Janruary. A lot of work has been done since then though, so it hasn'...
by Briggs
Sun May 20, 2007 10:41 am
Forum: News & Chat
Topic: n-gons
Replies: 11
Views: 7363

Well you can always talk to me right here ;) PM me if you have something to discuss.


Cheers,
Briggs
by Briggs
Thu Apr 26, 2007 8:28 am
Forum: News & Chat
Topic: Blender tells me that I'm stupid?! Wow, thanks.
Replies: 16
Views: 9762

On the one hand I think the warning and how its presented is less than tactful and should probably change. On the other hand I think anyone who makes a big deal out of this is probably overreacting in the extreme. [quote="jespdj"] But I hope you agree that it is not very socially intelligent to tell...
by Briggs
Wed Apr 18, 2007 8:00 am
Forum: News & Chat
Topic: New OPEN SOURCE STUDIO established
Replies: 9
Views: 4288

Re: Website has some info

[quote="zzyxxstudio"] The catch - well you work for free but have stock ownership in that production.[/quote] I must be misunderstanding something, because as far as I can tell, thats a pretty big 'catch'. How do you expect your animators to eat during the production of the film if they are not gett...