I also found that creating a single mesh using Boolean->Union solves this problem too.
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With the default install of Blender, I create a new scene. Up pops the cube. I select the cube, duplicate it and rotate the duplicate 45 degrees about the Y axis (forming a kind of star shape). Then I hit F12 to render. http://www.djehuti.org/gfx/blenderstar.png Why do I see a load of corruption on ...