Search found 8 matches

by anthoni_c
Mon Feb 18, 2008 3:07 pm
Forum: News & Chat
Topic: My Suggestions for Blender 2.5
Replies: 4
Views: 3055

My Suggestions for Blender 2.5

One suggestion is where the user can press a macro that allows them to access whole other sets of macros. For example, if some artist made a set of macros for modeling and a whole set for texturing; they could just press F9 or something, and a Modo style radial menu would pop up showing the macro se...
by anthoni_c
Wed Dec 19, 2007 2:06 pm
Forum: Blender Open Projects
Topic: What are you missing in your gamedev toolchain ?
Replies: 112
Views: 84994

@bheae - No offense but your idea seems a bit far fetched seeing as ton and them are already working on other projects and it would take alot of time to code a system like that. Though Id Tech 5 does use a system where artists can edit the same level at the same time updating in real time. Even with...
by anthoni_c
Tue Dec 18, 2007 1:58 pm
Forum: Blender Open Projects
Topic: What are you missing in your gamedev toolchain ?
Replies: 112
Views: 84994

Kimset

Kimset is a visual scripting tool kit newly in Unreal Engine 3.
Something like this is good for level designers and artist who
cannot program that good or at all. (e.g. me... heh)

For more info on Kimset visit this site.
http://unrealtechnology.com/features.php?ref=kismet
by anthoni_c
Sun Nov 11, 2007 3:00 pm
Forum: Interactive 3d
Topic: GE Zones
Replies: 1
Views: 2663

GE Zones

I'm not good at python but I think simple rendering zones would improve the performance greatly. Say if a player is in a rectangular volume (and certain conditions are met) it renders the polys otherwise it does not.
by anthoni_c
Mon Nov 05, 2007 2:00 pm
Forum: Blender Open Projects
Topic: Peach Open Movie: Volumetric Clouds
Replies: 26
Views: 44494

I already posted this in the comments of the Blog but here it is again the thing I was using. I will keep working on it until it is as good as I can get it. Here is the latest file.

Download - Box.net

Feel free to use and improve upon it.
by anthoni_c
Sun Apr 01, 2007 4:31 am
Forum: Interactive 3d
Topic: FPS For Blender3D, Give Me Your Comments
Replies: 4
Views: 3156

I'd have to say good job!
by anthoni_c
Sat Mar 31, 2007 10:38 pm
Forum: Interactive 3d
Topic: Blender Game Engine - Needs
Replies: 0
Views: 2028

Blender Game Engine - Needs

Blender right now as is, isn't the best tool for developing games. I would like to start making py scripts to aid in the development of games in blender. Problem is I'm not all that great at using python so feel free to aid me with any of these projects. - External Loading of resources(e.g. models, ...
by anthoni_c
Wed Mar 14, 2007 5:50 pm
Forum: Coding Blender
Topic: Game Engine
Replies: 0
Views: 2065

Game Engine

I'm not the best coder... actually I suck. Could someone throw around some player start scripts for blender or somthing? I mean it's easier to mod a game than it is to make them in blender. So please some make some good scripts for Player Starts, Terrain, Etc.