Search found 320 matches

by thorax
Mon Aug 04, 2003 5:57 am
Forum: News & Chat
Topic: Dropping off the face of the earth..
Replies: 5
Views: 1904

Dropping off the face of the earth..

I'm dropping out.. This is too much of a waste of time for me..
I'll just try to ignore the blender group, I hope you all well..

:D
by thorax
Mon Aug 04, 2003 5:54 am
Forum: News & Chat
Topic: 3D Labs Graphic card
Replies: 17
Views: 4585

Why would you want to do that? Could this be a plea to thwart a need for Intel processors given that they are patented and probably have functionality that is not possible to purchase without them and need to move to Linux and AMD processors which may be more inefficient and possibly incompatible? O...
by thorax
Mon Aug 04, 2003 5:39 am
Forum: News & Chat
Topic: If Blender Had....
Replies: 5
Views: 2259

I have a discussion in a parallel message about the possibility of using sound in a scene to be rendered by say clever sound rendering technologies. There is a huge field in sound rendering using Smalltalk, maybe someone knows something about doing sound rendering for 3D environments.. Imagine havin...
by thorax
Mon Aug 04, 2003 5:21 am
Forum: News & Chat
Topic: Blender Plugged on SlashDot
Replies: 6
Views: 2512

Longer reply is at http://www.bl3nder.com/ideas/BlenderBloating.txt Read my comments on the animation.. I don't consider animation just animating.. To make animations believable you have to do more.. Also its possible in a integrated environment like blender its possible for the environment to know ...
by thorax
Mon Aug 04, 2003 2:45 am
Forum: News & Chat
Topic: A couple of simple feature suggestions added
Replies: 8
Views: 3508

Re: A couple of simple feature suggestions added

Hi, Not sure if the coders usually mull over the tracking lists, I'll link them from here: http://projects.blender.org/tracker/index.php?func=detail&aid=437&group_id=9&atid=128 If you have the source code, look at editobject.c in edit_mods, specifically "enter_editmode" you will notice that when an...
by thorax
Sat Aug 02, 2003 7:17 am
Forum: News & Chat
Topic: 3D Labs Graphic card
Replies: 17
Views: 4585

thorax, Dude.....what can I say....you are most definatley the most knowledgable individual on the subject of video cards that I have ever talked to....or atleast read from :wink: . That or you are completely bullshitting me...but The DisplayLists and G-Shading and Phong are true.. The rest is part...
by thorax
Fri Aug 01, 2003 6:13 pm
Forum: News & Chat
Topic: OpenMosix, Blender
Replies: 9
Views: 4620

Re: OpenMosix, Blender

Hello, looking in sourceforge to look for interesting projects I saw OpenMosix, a clustering kernel patch for Linux (it allows to build a cluster which behave liek a SMP machine using LAN connected computers, no need to use cluster-enabled libraries - just multi processed programs). How much diffic...
by thorax
Fri Aug 01, 2003 5:27 pm
Forum: News & Chat
Topic: 3D Labs Graphic card
Replies: 17
Views: 4585

Oxygen is 3DLabs top of the line.. Voodoo is dead.. 3DLabs proposed the Shader language that OpenGL 2.0 is/was? planning to use.. NVidia doesn't have geometry engines in their cards, 3DLabs does, and SGI does.. This is what we lost going with gamer 3D cards. Chances are the 3DLabs is more precise wi...
by thorax
Fri Aug 01, 2003 5:07 pm
Forum: News & Chat
Topic: Blender Plugged on SlashDot
Replies: 6
Views: 2512

(I think the guys up on Slashdot are like my multiplied 1000 times, how I'm different is I know how to use blender, Nya Nya Nya Nya 8^P, okay that was chlidish I admit).. Well you should note, some of the first 3D applications were combined sets of applications.. I mean it was a popular thing on the...
by thorax
Fri Aug 01, 2003 1:12 am
Forum: News & Chat
Topic: Siggraph, pictures
Replies: 17
Views: 6024

Three cheers for highres digital photos!! BTW Tatsuya is http://www.blender.org/bf/sigpics/IMG_0120.JPG Right? Unless I'm stereotyping him, his name is probably "O'toole".. For the first few seconds on my modem while downloading the image I was thinking he was chopping off his nose with scissors, bu...
by thorax
Fri Aug 01, 2003 12:20 am
Forum: News & Chat
Topic: Siggraph, wednesday 30
Replies: 14
Views: 5299

I wonder if this is possible, maybe say an investor of NVidia or ATI is rather large and is competing with Microsoft in another area, they could turn around and do something drastic.. I wonder who is going to be the sacrifical lamb here.. Noone will be a secrificial lamb and most certainly not any ...
by thorax
Thu Jul 31, 2003 2:28 am
Forum: News & Chat
Topic: Siggraph tuesday 29
Replies: 5
Views: 2657

Name change my foot.. http://www.digitalproducer.com/2003/07_jul/news/07_14/alias0717.htm And who's 20th aniversary, Alias or Wavefront's? PS- I stand corrected, I had no idea Alias was around as long as Wavefront.. This all occured about the time Tron came out.. Well it won't matter, years from now...
by thorax
Thu Jul 31, 2003 1:54 am
Forum: News & Chat
Topic: Siggraph, wednesday 30
Replies: 14
Views: 5299

If anything resembling real competition would come up ATI an nVidia could use their patents to sue them out the market (unless the new player comes up with a really unique, non-patented approach to 3D graphics). Microsoft basically bought SGI's patents in order to be able to play the game in the co...
by thorax
Thu Jul 31, 2003 1:28 am
Forum: News & Chat
Topic: Siggraph, wednesday 30
Replies: 14
Views: 5299

Re: Siggraph, wednesday 30

- if we want to move on with OpenGL2 for a Blender3, we can also choose to strictly limit support to gfx cards that officially conform to ARB standards, meaning limiting choices to ATI, 3DLabs, Sun, SGI, and probably nvidia... Or abstract the feature set away so that OpenGL libraries can be interch...
by thorax
Thu Jul 31, 2003 12:42 am
Forum: News & Chat
Topic: significant performance degredation since blender 2.02
Replies: 6
Views: 2569

Is there any way to trace runtime throughout code without the blenchmarking code or is that sufficient? If we could put some atomic code in blender, say one statement for every function that just diffs a global variable (justifable global variable), possibly a#define inline function.. Then use that ...