Search found 129 matches

by tsgfilmwerks
Thu Apr 21, 2011 11:17 pm
Forum: News & Chat
Topic: Blender 2.5 rotating view bug
Replies: 0
Views: 1045

Blender 2.5 rotating view bug

Hi, when I try to rotate the 3d screen by holding the control key and using the mouse, the screen won't move anymore. Does anyone know how to fix this bug?
by tsgfilmwerks
Sat Oct 16, 2010 12:03 pm
Forum: News & Chat
Topic: Why not call the next release "Blender 3.0"
Replies: 12
Views: 9394

I think the GUI was mutilated after the 2.5 series, and should not be considered an "upgrade." If you didn't like the good GUI, then you should have gone somewhere else and left us loyal users alone. Leave us alone, and stop trying to change a perfectly decent program just because it doesn't resembl...
by tsgfilmwerks
Sat Oct 16, 2010 11:55 am
Forum: News & Chat
Topic: This "new" GUI is terrible. Please bring the old
Replies: 4
Views: 4499

This "new" GUI is terrible. Please bring the old

Why did people have to ruin my favorite 3d program?! The old, pre 2.5 GUI design was perfect, but nooo, "It wasn't like Maya or 3ds Max." That was a good thing. Now I can't even use it; all of the controls are screwy, the keyboard shortcuts have been jumbled up, the GUI is cluttered in non-sensical ...
by tsgfilmwerks
Wed Jul 07, 2010 6:18 am
Forum: News & Chat
Topic: Blender GUI is horrible
Replies: 79
Views: 94278

I don't think he's seen this thread since he started.
majorian wrote:Hi Tim5

You could start here.

http://blenderunderground.com/2007/07/1 ... completed/
by tsgfilmwerks
Tue Jul 06, 2010 11:20 pm
Forum: News & Chat
Topic: Blender GUI is horrible
Replies: 79
Views: 94278

Logical too.
Konstanty wrote:It seems that around here, "shut up and GTFO" is the only acceptable response to criticism of the 2.49 Blender GUI.
by tsgfilmwerks
Sun Jun 20, 2010 7:20 pm
Forum: News & Chat
Topic: Blender GUI is horrible
Replies: 79
Views: 94278

Blender's GUI was great. Stop complaining and use a different program.
by tsgfilmwerks
Sun May 30, 2010 11:43 pm
Forum: News & Chat
Topic: New Interface Woes
Replies: 2
Views: 2504

New Interface Woes

Is there a way to compact things like materials & mesh controls into only a few panels, like the earlier (and frankly better) interface? It's annoying how things are so inefficiently stretched out (where once 10 different controls would fit into a single square, now they literally span beyond the wh...
by tsgfilmwerks
Wed Apr 14, 2010 1:52 am
Forum: News & Chat
Topic: BLENDER on APPLE IPAD?
Replies: 22
Views: 107449

The iPad is more of a mobile platform, not really something you would put a lot of effort into developing a tool like this for. Blender might be able to make games for it, but that's about it. Please don't USE ALL CAPITOL LETTERS when they aren't necessary. As you can see; not very nice.
by tsgfilmwerks
Sun Dec 06, 2009 9:13 pm
Forum: News & Chat
Topic: Particle Gravity
Replies: 1
Views: 1976

Never mind, the Self Effect button lets me do that.
by tsgfilmwerks
Sat Dec 05, 2009 6:20 pm
Forum: News & Chat
Topic: Particle Gravity
Replies: 1
Views: 1976

Particle Gravity

Is it possible to give each particle in a system it's own gravitational pull, by the laws of universal gravitation? This would be really neat, since it would be an N-Body simulator.
by tsgfilmwerks
Thu Dec 03, 2009 12:25 pm
Forum: News & Chat
Topic: I have a quick question-- which is very crucial!
Replies: 1
Views: 1613

Which OS are you using? There should be a blender.exe or blender.app file for you to use. Did you download and run an installer? In Windows, there should be an entry in the Start menu. On OSX, simply find the downloaded file, unarchive it, open the unarchived folder, and the .app file will be there ...
by tsgfilmwerks
Wed Dec 02, 2009 2:22 pm
Forum: News & Chat
Topic: Wood Texture Coordinates
Replies: 0
Views: 1391

Wood Texture Coordinates

The wood texture is based on a sine function, however because of this it repeats itself pi (or a multiple of pi) times in every direction, instead of 1.0 times every direction. Is it possible to code the texture to multiply the input coordinates by pi? Or does it have an advantage I'm not seeing? Fo...
by tsgfilmwerks
Mon Sep 21, 2009 1:58 pm
Forum: News & Chat
Topic: Render shows dark glass & or 100% reflective glass windo
Replies: 2
Views: 4056

For mirror colors, you could look at the RGB values for mirror color (same panel as regular colors). To make it translucent: lower the alpha, use ray transparency, and lower the "Gloss" value (frosted glass effect).
by tsgfilmwerks
Sun Sep 20, 2009 3:10 pm
Forum: News & Chat
Topic: Please help! I need 3D models!
Replies: 6
Views: 3867

Stop replying. (I should as well, haha)
by tsgfilmwerks
Sat Sep 19, 2009 5:09 pm
Forum: News & Chat
Topic: Please help! I need 3D models!
Replies: 6
Views: 3867

"Need" and "want" are two different things. Model them yourself, and don't spam the forums.