Search found 7 matches

by lightweave
Tue Aug 09, 2011 4:40 pm
Forum: Interface & Tools
Topic: ASE exporter for 2.58
Replies: 0
Views: 737

ASE exporter for 2.58

I was looking for an ASE exporter. When I used Google I found several different versions. The most up to date was for 2.57 and on the website the author said that some lines have to be modified. I did that, but it still doesn't seem to work. So I wonder what I'm doing wrong. In earlier releases the ...
by lightweave
Thu Oct 31, 2002 9:24 pm
Forum: News & Chat
Topic: Theme: how to get blender compiled
Replies: 23
Views: 16782

I did read the posts and I also downloaded the doc you wrote (why a doc file and not something more suited to Open Source like HTML)? Many of that stuff I already knew (at least about the directories and the libraries) but I could use some links in there. :) The only problem I still have is this mis...
by lightweave
Thu Oct 31, 2002 12:37 am
Forum: News & Chat
Topic: Theme: how to get blender compiled
Replies: 23
Views: 16782

When I read the postings here it seems that most people, trying to compile, do this under linux. I have no problem with that and like Linux very much, but my main machine is Windows so I ctried to compile it there and got the following result: In order to succesfully compile most of the libraries yo...
by lightweave
Wed Oct 30, 2002 10:28 pm
Forum: Coding Blender
Topic: Compiling windows binaries
Replies: 1
Views: 6182

Compiling windows binaries

I just downloaded the sources and startet to TRY to compile it. After identifiying a projectfile that looks promising I immediately run into my first (but probaly not my last :) ) problem. I'm missing a project named SSR_server.dsp. Is this proprietary or was it forgotten to be included in the sourc...
by lightweave
Wed Oct 30, 2002 3:59 pm
Forum: Rendering
Topic: Renderman Support Started
Replies: 96
Views: 41872

Why does it have to exist?

If all external renderer's are implemented into the main app then they can scan to see if the renderer exists on the current system when blender starts. And then add a choise in the drop down list. This would imho make it very simple for the end user and programmer. Does the renderer have to exist ...
by lightweave
Wed Oct 30, 2002 3:58 pm
Forum: Rendering
Topic: Renderman Support Started
Replies: 96
Views: 41872

Why does it have to exist?

If all external renderer's are implemented into the main app then they can scan to see if the renderer exists on the current system when blender starts. And then add a choise in the drop down list. This would imho make it very simple for the end user and programmer. Does the renderer have to exist ...
by lightweave
Wed Oct 30, 2002 12:48 pm
Forum: Interface & Tools
Topic: New version to play with for everyone else?
Replies: 24
Views: 22431

Don't expect to much in to short a time

Maybe you guys are mostly artist, but I'm a programmer who does 3D for fun and I can tell you that is quite unrealistic to expect such a big project to be released as source package and be able to buil din every environment. I have worked on many large projects and I know of no one that would immedi...