Search found 17 matches

by Apollos
Sat Jan 26, 2008 12:45 am
Forum: Blender Open Projects
Topic: What are you missing in your gamedev toolchain ?
Replies: 112
Views: 82985

I don't know that much about the GE, but I have some experience with game dev in general. I'll list things that I would find useful. Some of this might exist already and I'm not aware of it. Scripted event handlers: overrideable functions such as Touched or Damaged on a per-object basis. def event_t...
by Apollos
Mon Sep 24, 2007 6:57 am
Forum: Interface & Tools
Topic: User Interface
Replies: 23
Views: 7759

nautilussoftware wrote:I ordered the book weeks ago from this site and have not received it. maybe there is a problem
That is no good! :x Here's the contact page for the e-shop. It gives an email address. Hopefully you'll get a response.
by Apollos
Sun Sep 16, 2007 1:05 am
Forum: Interface & Tools
Topic: problem with texture and/or material or something else
Replies: 2
Views: 2034

TillimannBanana,

You might have flipped normals.

- TAB into Edit mode
- Press A until all verts/faces selected
- Press CTRL+N to recalculate normals
- TAB out of Edit mode and see if your shading has improved

Hope this helps...
by Apollos
Fri Sep 07, 2007 2:34 am
Forum: Interface & Tools
Topic: User Interface
Replies: 23
Views: 7759

nautilussoftware wrote:I added a link to your website on my forum :)

http://www.nautilussoftware.com

blessings - pete
Thanks pete, it's truly appreciated. :o
by Apollos
Fri Sep 07, 2007 2:01 am
Forum: Interface & Tools
Topic: User Interface
Replies: 23
Views: 7759

nautilussoftware wrote: Ok I ordered it!!! cool. Can you export a fluid animation to another application?
The fluid sim generates an animated mesh, but I don't know enough about it to tell you. You will want to try the Blender Artists Forum, where all sorts of content answers are given. Good Luck!
by Apollos
Fri Sep 07, 2007 1:43 am
Forum: Interface & Tools
Topic: User Interface
Replies: 23
Views: 7759

can I download the tuts? it's hard to watch them as streaming media. I like to keep libraries of tuts to remember stuff. They should all be AVI format or something non-streaming. If your browser wants to play them instead of download, just right-click the links, and "Save As." If you have trouble w...
by Apollos
Fri Sep 07, 2007 1:36 am
Forum: Interface & Tools
Topic: User Interface
Replies: 23
Views: 7759

thanks for the videos link.. is it the blender essentials book that she is talking about? Yep, that's the one. I'll also plug my own video tutorials again, in case you want a paced walk through the interface and and basics: Blender Basics Part 1 . There are currently 2 other parts of the series ava...
by Apollos
Fri Sep 07, 2007 1:18 am
Forum: Interface & Tools
Topic: User Interface
Replies: 23
Views: 7759

nautilussoftware wrote: I clicked the URL and it did not work :(
Try the Blender e-Shop: http://blender3d.org/e-shop/.

And if you haven't seen the video tuts, there are some here: http://www.blender.org/tutorials-help/video-tutorials/
by Apollos
Wed Sep 05, 2007 10:18 pm
Forum: Animation
Topic: Fixing bone's end??
Replies: 3
Views: 4459

Ahh very good!

Using the empty instead of the bone keeps that teeny wobble away. Thanks for that. :)
by Apollos
Wed Sep 05, 2007 10:09 am
Forum: Interface & Tools
Topic: User Interface
Replies: 23
Views: 7759

Shameless plug:

Try Blender Basics Part 1
by Apollos
Wed Sep 05, 2007 10:04 am
Forum: Animation
Topic: Fixing bone's end??
Replies: 3
Views: 4459

Re: Fixing bone's end??

doublepanic, If I'm understanding your question, you could do it this way: 1) Extrude another small bone from point D (this would be bone.003) 2) Add an IK solver to Bone.002 and set its target to "Armature" or whatever the name of your armature is. 3) Set the IK solver's bone target to the new bone...
by Apollos
Mon Sep 03, 2007 7:30 am
Forum: Documentation & Education
Topic: Rampshaders help
Replies: 1
Views: 2682

You may want to try VLC Player to run the video, it seems to play just about everything.
by Apollos
Sun Sep 02, 2007 9:56 pm
Forum: Rendering
Topic: Playback issues...
Replies: 3
Views: 2513

Re: Playback issues...

Dr. Kaboooooom, Make sure your codec is set to a reliable format. I use Quicktime, with the settings: Animation|30fps|Millions of colors+|Best. This is basically a lossless output, so the files are on the big side (but not nearly as bad as uncompressed RGB). After selecting the codec in the dropdown...
by Apollos
Sat Sep 01, 2007 3:15 am
Forum: Python
Topic: Animation Confusion
Replies: 2
Views: 2047

Re: Animation Confusion

I imported a .md2 file into Blender and the file was animated where it moved perfectly but it has NO SKELETON!!! :shock: :? Can anyone tell me how the creators of this file must have animated it without using a skeleton whatsoever? It looks like md2 (Quake2) is a vertex only format. This means that...
by Apollos
Sat Sep 01, 2007 2:26 am
Forum: Interface & Tools
Topic: parenting particle hair to armature skeleton
Replies: 2
Views: 5805

Additionally, if the object emitting the particles is parented to the bone (rather than a vertex group relationship) then the curve can have a simple child-to-parent relationship with the target object. This will work if you're emitter object doesn't need weighting deformations, but only rigid linki...