Search found 52 matches
- Sat Oct 15, 2005 1:46 pm
- Forum: Testing Builds
- Topic: Soc project: verse-blender Linux/Mac/Win (2005/09/1)
- Replies: 49
- Views: 49168
- Thu Oct 06, 2005 2:37 pm
- Forum: Interface & Tools
- Topic: Cannot rotate - please help
- Replies: 1
- Views: 2191
Perhaps you have "Move object centers only" active, that's the button next to the "center" selection (cursor, bounding box, etc). Personally I prefer creating an empty (SPACE->Add->Empty) and constraining the camera to it (Select Camera, F7->Add Constraint, Type: Track To, Target: Empty (or what you...
- Thu Oct 06, 2005 2:26 pm
- Forum: Interface & Tools
- Topic: [Feature Request] Background image per ortho view
- Replies: 8
- Views: 3886
- Fri Sep 16, 2005 2:12 pm
- Forum: Interface & Tools
- Topic: Subsurf and UV
- Replies: 7
- Views: 5598
- Mon Sep 12, 2005 10:19 pm
- Forum: Interface & Tools
- Topic: Simple: override "intelligence"
- Replies: 1
- Views: 1828
Simple: override "intelligence"
Some actions like "turn edge" and "make quad" ignore edges that form too sharp an angle. That's extremely annoying when I can't delete geometry because I already UVmapped it. Sometimes triangulation in an area creates those edges and I'd like to remove them so I try to turn them but Blender ignores ...
- Sun Aug 21, 2005 7:59 am
- Forum: Testing Builds
- Topic: bf-Blender / Windows (19/08/05)
- Replies: 12
- Views: 9727
- Mon Aug 15, 2005 2:42 pm
- Forum: Testing Builds
- Topic: bf-Blender / Windows (13/08/05)
- Replies: 4
- Views: 6215
- Thu Jul 07, 2005 11:31 am
- Forum: Interface & Tools
- Topic: Collaborative network modeling
- Replies: 11
- Views: 5865
- Wed Jul 06, 2005 6:56 pm
- Forum: Interface & Tools
- Topic: Collaborative network modeling
- Replies: 11
- Views: 5865
Collaborative network modeling
Some artists found that they'd like an application that allows multiple people to work on one scene in realtime over the network. Means both see the same scene and what one user changes both (or all, if multiple users are supported) see immediately in their app. A comparable system is Opencanvas but...
- Sat May 21, 2005 4:37 pm
- Forum: Python
- Topic: How can i know clockwise direction of a face?
- Replies: 4
- Views: 7183
- Sat May 21, 2005 4:34 pm
- Forum: Rendering
- Topic: Placing textures onto an object.
- Replies: 3
- Views: 2930
- Thu May 19, 2005 8:15 pm
- Forum: Interface & Tools
- Topic: [Feature Request] Some Simple Request
- Replies: 8
- Views: 3370
- Sun May 15, 2005 9:02 am
- Forum: Python
- Topic: Request: Custom object attributes
- Replies: 4
- Views: 2808
- Wed May 11, 2005 3:36 pm
- Forum: Interactive 3d
- Topic: Can I make a Nintendo DS game using the Blender game engine?
- Replies: 10
- Views: 6701
Whatever you're doing you better hope it has performance a few orders of magnitude better than the Game Engine. The DS doesn't have any ressources to spare for the overhead general purpose functions generate, a Blender Game would kill the hardware even if it had only one fourth of the complexity a D...
- Wed May 11, 2005 3:32 pm
- Forum: Python
- Topic: Request: Custom object attributes
- Replies: 4
- Views: 2808
Request: Custom object attributes
It would be VERY helpful if Python scrips could add custom attributes to any form of Blender object (vertex, face, lamp, object, curve, node, ...). The point of this is that your script could mark objects for its purposes (e.g. flag a vertex as "modify" to know which ones to change). Keeping separat...